en todos los juegos que he jugado 20m gasto y la mitad están muertos, y es de esperar muy tedioso para un paseo a la deatmatch ser sólo 2 personas Yo sólo quiero saber si hay alguna manera de cambiar Gracias por su atención
From google translate: in all the games I've played 20m spending and half are dead, and hopefully very tedious for a walk to the deatmatch be only 2 people I just wanna know if there is any way to change Thank you for your attention Google translate again: Yo no hablo español, pero yo no podía dejar de comentar en este blog. Estoy de acuerdo con el cambio de la deathmatch para dos jugadores.
Google translate is horrendous in translating xD .. but i still got the jist of what he was saying .. Tagging : @Kris Head-Admin of UHC ..
Yea we should change UHC time maybe to 45 minutes ? 1:30 hours is to long for someone so it is better to change ...
I think the time is fine, its enough so everyone can get good gear even if they are no very experienced although I think there are some tweaks that should be made to UHC: -->First UHC's should start with more players. There is a cap of 50 players max but most games start with around 15( witch is not much since most die in the first 10 min.), so the minimum number of players to start a game should be higher. Maybe if there were less servers it would help to have more players per game. -->Second, there should be "speed UHC" as well. I see many people leave mid game because "they have to go" or they "get bored". Food and ores should be droped already cooked/smelted, less time, apple drop rate increased, and so on. I really would like to see games with 30/40 players fighting for that win. Not just 2, who managed to dodge the zombies and got to the deathmatch. Also, there should be some kind of explanation of what UHC is in the lobby. For example that there is no regen, golden apples, limited time, PVP, PVE, and so on.
UHC is meant to be long, if you don't like it..don't play. Although yes, a speed UHC would be ok for those who want a shorter game. What would be better is a longer grace period so you could actually focus on getting apples/enchants instead of having to watch your back after 5 minutes. -.-
What if someone stalks you and steals your apples? That would be annoying for 10 min. Once I stole someone's cooked food, crafting table and threw some gravel in his head lol. Now imagine this for 10 min I think its a good idea, but it may need some tweaking.