Hello there, so you've come again, this is the last tips & tricks you will see of PvP by me. Why you ask? Because this is as much as I know, so once again you may already know these but you might learn something new again : Double Hits: Double hits is the technique of getting two hits where you would normally get one, hence the name. Double hits are only possible on servers where the default Minecraft code is taken out where a mob can only be hurt every .5 seconds. With double hits you do not use criticals. Double hits require you to have very fast hands and an excellent mouse. Just like with most things in PvP, it takes a long time to master but once you do it is very effective. Bows: The key thing about using a bow is anticipation. You have to anticipate where the player is going to go when you shoot. If the player is going around a turn shoot ahead of them at the right spot. Being able to hit a target at a distance while they are moving takes practice, and that is the only way to improve. I would suggest playing turf wars to practice your bow skills. Another important thing about using a bow is to charge it back completely (not in turf wars though). A non-fully charged bow only deals half a heart of damage and some knockback, while a fully-charged deals much more. One good combo using a bow is to shoot a player while they are charging directly at you, since it knocks them back and allows you to get a crit or double hit. Crosshairs: The crosshair is the thing in the middle of the screen that shows where you are facing. The default crosshair is a cross (obviously). Alternate crosshairs have thinner lines, no lines at all, and some are circles. Different crosshairs may help you with aiming your bow. I highly recommend trying different crosshairs, as you never know until you try. Crosshairs can be changed by using different resource packs, which I will cover next. Resource Packs: Different resource packs may help your PvP. Everything is up to your preference, you can mix and match resource packs to create the perfect one for you. Different resource packs have different crosshairs. Many resource packs chance the texture critical and regular hits, allowing you to see which one is which much easier. Some people stick with default and others say some packs help their pvp. FOV: FOV stands for field of view and is exactly that. The larger your FOV the more you can see on your screen. I personally play on the normal FOV, even though I realize it might be better to have a higher FOV. Since there is a large difference between Normal and Quake Pro, I would suggest gradually increasing your FOV, like one per day. F5 Mode: Pressing F5 toggles the perspective of the player. The first F5 mode shows the character facing in the forward direction. This allows you to see over obstacles you are hiding behind. The larger your FOV the more you can see. The second F5 mode faces the player, allowing you to see behind you. It is a good idea to toggle F5 often to spot anyone sneaking up on you and to notice any chests not visible going forward. It is also extremely effective to see if a player is still chasing you, so you do not have to stop and turn around. The F5 key is hard to reach so I recommend going into your settings and changing it so something reachable, like 'R' or 'Z'. Height Advantage/Disadvantage: There are different situations when PVP'ing when it is better to have the high ground or the low ground. When in water it is better to get under the person, that way you can hit them and they cannot hit you. Only do this if they are full out fighting you, because if you are going downwards while chasing someone in water you do not go as fast. It is also better to get the low ground when on a ladder, because based on Minecraft physics you can reach farther upwards than downwards. When fighting on a hill it depends on how big the hill is and a few other factors whether you want the high ground or low ground. If you have reached the top of a large hill it is best to wait until the player reaches the top of the hill and then you can knock them off for fall damage. While climbing a hill it is best to be underneath since you can hit farther going up than down. Fun Facts: You cannot crit while on a ladder or vine, while in water, while riding an entity (minecart, horse, etc.), or with the blindness effect on -While in a cobweb the entire duration you are going down all of your attacks are criticals -While blocking you take half damage in lava and do not catch fire when you get out of the lava, however you move very slowly. Ahhh Thanks for reading I'm tired @.o well hope it helped you and if it did umm it'll be good for you xD that's it.