»[KIT] Tempestarii (or meteorologist)

Discussion in 'Annihilation' started by crafter12345, Jun 6, 2019.

  1. crafter12345

    crafter12345 Nimble Knuckle Member

    Messages:
    396
    Ratings:
    +132 / -0
    Tempestarii (or meteorologist)

    Cost: 30,000 XP
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    Mother nature's force is on your side. You are able to control the weather and natural disasters, causing harm and destruction to your enemies. Since mother nature is on your side, lightning its side effects do not affect you. However, you using your ability drains your power, giving you weakness I for 7 seconds.

    Ability: Disasters (enchanted stick)

    This kit works like mage, where you cycle through different disasters, each with their own power and cooldown. The cooldown between disasters is 20 seconds so you cannot spam it.

    • Tornado: cooldown of 30 seconds. The area you select pulls all enemies in a 5x5 area towards the center and then launching them into the air 8 blocks. (2 hearts of full damage)

    • Earthquake: cooldown of 20 seconds. The earthquake is a linear attack, meaning it's 3 blocks wide along but 15 blocks long. This will cause anybody near the area of the line (3 blocks away or on it) to recieve slowness I for 15 seconds. This disaster also destroys player-placed blocks that is in the area of attack and around it (up to 10 blocks high)

    • Blizzard: cooldown of 15 seconds. This will create a 10x10 radius of heavy snowfall along with thick fog (can be replaced by blindness), making it harder to see and fight.

    Upgrades:

    • Snow Squall: Blizzard now gives slowness I and Mining Fatigue II. The chill of the snow also lowers your enemies hunger faster.

    • Charged Up: Whenever a thor on your team strikes you, your ability and disaster's cooldown are reset.

    • Aftershock: The Earthquake now causes 2 hearts of damage every 5 seconds, lasting 10 seconds (4 hearts in total if you dont run away).

    • Debris: The tornado has grown in strength, now picking up blocks. Players get hit with debris every 3 seconds, causing 1/2 a heart of damage, lasting 9 seconds. Players now get thrown outwards instead of dropping.
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    This is meant to be a hard counter for thor and other kits, however other kits do have the advantage over this kit.

    Feedback is welcomed
     
    #1
    • Creative Creative x 1
  2. Chexii

    Chexii Journeyman Member

    Messages:
    34
    Ratings:
    +2 / -0
    isnt the cooldowns too much?
     
    #2
  3. ProWolf28

    ProWolf28 Journeyman Member

    Messages:
    30
    Ratings:
    +5 / -0
    A very creative idea i like it + 1.
     
    #3

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