Kit DiscipleYou are the student of the many golems. Blast your enemies away and soak up damage from their weak attacks. Wood sword, Wooden tools, Chain chestplate, Iron Bars [Boss mode] Active - Boss Mode: Cool down: 45s Blast opponents (knockback) and deal 2 damage (not true) to all opponents in a 5x5 radius from you and gain resistance 2 and absorption 2 for 20s Upgrades 1. Reflect (25000) 20% chance for an enemy attack to be reflected back at them 2. Creeper Rush (20000) Killing a player has a 50% chance to spawn 2 creepers 3. Arrowstorm (30000) Activating your ability with 10hp (5 hearts) makes you fly into the air and start shooting arrows at enemies for 5s (Like the boss special ability) Very useful for normal pvp and farming as you can knock players away and become extra tanky for 20 seconds. When fully upgraded it can force opponent's to run away from the arrows with it's ability when you're at half health , allowing you to escape many situations. Reposted from discord because #suggestions is too crowded with other suggestions.
This has to be one of the most shortest kit suggestions out there! But back on topic i think it could be good but it feels kinda dull. Like i feel like not many people will play this though it could be just me. Personally i think it might be good and could be a good kit to mix things up but i would not buy this if i did this would be my last kit.
Hi ngyuyang I don't believe there is any need for such kit in the game. Judging by its powers it only brings instability. Also, the percentages are too high and it has too many overpowered abilities. One thing that I do like is implementing creepers. Perhaps there could be a kit on its own having a pet creeper exploding right the enemies face. Exactly how that kit would work, with the game and its balance I'm not sure. Take my constructive criticism and use it to make an even better kit post one day.