»[Factions] Regenerating Walls

Discussion in 'Suggestions & Feedback' started by BlueJay, Feb 13, 2016.

  1. BlueJay

    BlueJay Faithful Poster Member

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    Basically let me start out with a little bit of a rant, beginning with the fact that I don't use these walls for a reason. 2nd being I don't post these kinda of things because I want them added specifically because they are ruining raiding at this moment and time. Adding tntable lava would be a nice solution to this, as it'll make regen walls less op. Now here comes the rant.
    Alright so basically regen walls are preventing many bases from being raided, they're annoying and a single regen wall can make a base easily unraided for a full reset, and thats because of the way regen walls work, to hit a base at bedrock with a regen wall to max height, you'd need Lots of cannons, now let me explain why I've said this and I can clearly prove it quite easily why you'd need so many. 1) if its got a few walls infront of it, you need to go through the walls not once, but as many times as u have cannons, 1st u gotta hit the top, and if you use a slime cannon you gotta go down as far as u can until you reach the point where slime cannons begin dropping sand before tnt (happens at a certain height from the cannon down, where the sand falls down before the tnt)
    Next you gotta go through the SAME walls you just went through except at the height with ANOTHER cannon to break the regen wall down even more, and lets just say 1 slime cannon / cannon can reach the regen wall at y 254 and is able to break the regen wall down to, lets say 230 for demonstration sake. Now if it goes down by 24 each time and the base you want to hit begins at y 50.. you've got to cannon another 9 times not to mention you actually have to BUILD and LOAD those cannons. Now this isn't the only reason regen walls are fairly unbalanced, another reason is GC cannoning isn't very far advanced, regen wall breakers won't work here, you gotta hit the top then move down, now if you say something along the lines of "well you gotta take the time to do it if you want to raid it" well no, no I don't this doesn't affect me only it affects all of you, you people who've considered raiding a base and notice a regen wall, you people who rely on regen walls as your only defense as well. You shouldn't really be mad at this idea if you rely on it for defense, mainly because building regen walls DOESN'T TAKE SKILL. Genning a wall on the other hand requires some decent skill to actually be able to align, and properly prevent "cheese" walls as they call it. Now lets get to the point, too many people are relying on regen walls, and thus its halting this "cycle" I mentioned in my previous Creeper egg post. Now the reason its being halted is, the factions that do use this, rely on it, and since NO ONE cares enough to break so many regen walls and to break so many sand pillars over and over again, you've got to take into consideration the fact that these factions AREN'T LOSING A DIME after these "regen" walls are made, they sit comfortably in their regen wall base, doing whatever the heck they want, lets take for example Hydra, (Sorry you're just one of the easiest examples) factions like Hydra have a regen wall, and inside afk just about 10+ hours a day, Mikecraft___ has a balance of currently 4.6M, and no I'm not jealous or anything, not like that money's gonna get me anywhere, but to the point, regen walls are too overpowered, and if I get a resposne saying "you're just mad because you aren't doing it / haven't thought of doing it / can't build one" well no, no, and no. I've thought multiple times about building it but I have some pride in myself, and I'd rather not say in chat hah a regen wall stopped you from raiding me, why? well because its more of a pride matter, you can't hide behind a regen wall all day. As a matter of a fact YOU SHOULDN'T be able to, its not making the powerful factions poorer, as they should be, because 1) its not circulating the IV they accumulate from pvping, lets be frankly honest here, IV is a useful thing, and since top factions are good at pvp, they get a lot of it, but rarely lose any of it. The only way they'd POSSIBLY lose this IV and actually have to start from the same position many players who get raided start, is if they didn't hide behind a single wall that's their only defense, or their prime defense, and yes I'm mad that these factions are able to sit there doing this, why? Well because factions should be a cycle, you win some you lose some, but in this case this regen wall is always a win win situation, they don't get raided and its a one time thing, they build it once and never get raided, it's honestly pointless at this point might aswell give us BEDROCK if you really wanted bases not to get raided, because thats frankly exactly what these regen walls are doing. Now I'll add an edit in here when I've finished typing the rest and putting in more rant and reasons.

    The solution is actually VERY SIMPLE. Make lava tntable, as a solid block in the "configuration" or whatever you devs and admins do to change the forms of a block, likewise how chests became a full block rather than like 7/8th of a block, its the same thing here, making lava not act as water, will allow cannons to actually break the lava and get through, yes this will defy all regen walls, but ITS gone too far, too little items are being lost by big factions and that why, people are getting bored of seeing the same factions get richer and richer just because they've got 1 petty defense thats become overpowered, and 2nd the players themselves in the overpowered factions do nothing but PvP. Now the reason this tntable lava works is because it doesn't change anything besides regen walls, no one's going to go and nuke the lava in the nether to waste tnt, and it revolutionizes raiding, regen walls are the main reason factions aren't being raided, the inclusion of Ceggs has greatly impacted the raiding side of factions but there are still obstacles that shouldn't really exist that're coming in the way, I truly believe factions isn't about hiding and it shouldn't ever reach a point where you are quite basically unraidable. I've got hundreds of counter arguments so feel free to reply and tell me something I could quite possibly give a solution to / combat to prove that this being implemented would be just as it seems.

    The screenshot, below is of someone you quite famously know if you're aware of factions. Anyways you can see by his definition, factions regen walls, do not meet "raiding" because large factions aren't getting raided as they use this "regen" wall as their defense.
    http://imgur.com/k1owxAL

    Some Players I think would be interested in this:

    @Silencerz45 @HazWolf Will add more as the time comes.

    Some staff:

    @Tenderman @aXed

    And one last thing: its nearly impossible to raid regen walls if a player does use it correctly, however it is possible. But with GC's low quality cannons that actually work, we legit don't have all day to break a regen wall, and I'm quite sure of all people no one spends their life breaking a regen wall when they'd rather in that 3 hours time spent just to BREAK 1 regen wall, go out get 25 euros, buy a premium account and leave (No offense but clearly this regen wall strat has created an inbalance between regen walls and cannons and an inbalance between defenders and raiders.)
     
    Last edited: Feb 14, 2016
    #1
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  2. HazWolf

    HazWolf Ancient Poster Member

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  3. The_Urban_Viking

    The_Urban_Viking Quick Digit Member

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    Get your raid skills up bro.
     
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  4. Pooperazee

    Pooperazee Faithful Poster Member

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  5. RP39

    RP39 Faithful Poster Member

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    I've never tried raiding regen walls before, but if you can't use a regen buster on them, then yes I agree.
     
    #5
  6. BlueJay

    BlueJay Faithful Poster Member

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    Ahaha you really want to see a cannon that'll bust a regen wall. I'm sorry to say, but forget your league, this is way out of anyone on GC's league. @: upload_2016-2-13_16-0-5.png
     
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  7. Silencerz45

    Silencerz45 Faithful Poster Member

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    Dude, to break a regen wall in gc is impossible without overclaiming. The cannons that blow through regen walls will probably not work and if they do gc will be lagging like ****. Get your knowledge right man, just because you have a regen wall around ur base and you don't want to get raided don't suggest dumb things.
     
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  8. The_Urban_Viking

    The_Urban_Viking Quick Digit Member

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    None of that is true. Don't try and change GC if u can't raid a base.
     
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  9. [SAO] Black17

    [SAO] Black17 Addict Member

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    true true, Regen walls <3 <3
     
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  10. MonsterStorm

    MonsterStorm Old School Guildcrafter Member

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    #RegenWalls
     
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  11. Silencerz45

    Silencerz45 Faithful Poster Member

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    I've probably raided more bases than you. And stop trying to act as if you know a ton, you don't and if you're so confident you can raid regen walls, I'll tp you outside my base, we have 2 regen walls, try to cannon in. :)
     
    #11
  12. The_Urban_Viking

    The_Urban_Viking Quick Digit Member

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    That's a weird assumption to make. Allright tp me in ;)
     
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  13. BlueJay

    BlueJay Faithful Poster Member

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    What're you even on about, first of all, you 3 all use regen walls, and accept it that a single player could destroy your base without it. It doesn't take skill to break a regen wall on GC it takes pure LUCK if you do it wrong your fault, thats just unlucky. Now had you tried to raid a regen wall that a slime cannon can't reach, which quite basically is all regen walls, you'd realize how bull-trash that regen aspect of raiding is. Its beyond pointless, might as well give us bedrock. And the_urban you can't raid first of all, second of all you hide behind a regen wall all day while mikecraft___ afks his entire life. Now let me put this out there too, you haven't tried to raid a regen wall, don't bs me with random things like "Dont try and change GC if you can't raid a base" thats just a trash excuse you have because YOU use one and because YOU know you'd be dead without one. We can suggest whatever we want because regen walls DONT TAKE SKILL TO MAKE. And I mean if you wanna sit here using trash like regen walls all your life, and never actually advance into some next level bases, and cannoning thats your choice, but what people who do ACTUALLY raid notice how annoying it is to break a regen wall. Now I could throw a 3 page rant on this but let me put it this way: you don't know what kind of cannons you need to break a regen wall on GC if its made the same way factions Like NoXus do, hiding behind a single regen wall, the only thing that saves them is that. You simply shouldn't be able to depend on a single structure to save your base. That isn't how factions works, welcome to the real world, where you actually have to gen a wall or ten to actually survive instead of hiding in that petty regen wall. "None of that is true" first of all you're no one to say anything isn't true because you haven't experienced it, you're actually the one who's NEVER going to because YOU Don't come out of that dang base and build a REAL base. We all can raid bases but REGEN WALLS ARE POINTLESS TO BOTHER WITH. And no we're not going to leave them alone because clearly there is a INBALANCE of power between regen walls and cannons. First of all cannons aren't even high-tech in GC yet so let me put that in there, to add to that GC's odd mechanics and often random lag while shooting large amounts of TNT prevent LARGE cannons to actually come into play. To add to that, no one's going to cannon 3 times through the same walls to break 3 blocks off the top of a regen wall, sorry but we're not, I'd rather you just come out and admit it the reason you're not in agreement is because all 3 of you use regen walls to defend your base, but truth comes, it doesn't do anything for GC, rather prevents people from actually advancing, because people like you are stuck in the denial of how noobish and absolutely stupidly over powered regen walls have become over the last reset, one regen wall could easily defend a base, reasons given. Now next time you try to bs with some random excuse like that, you'd best just come out and say "I dont like it because I use a regen wall on my base" instead of plainly making up some random trash to cover up for it.
     
    #13
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  14. [SAO] Black17

    [SAO] Black17 Addict Member

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    K
     
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  15. ViralMC

    ViralMC Journeyman Member

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    Is some1 actuly reading all that cus i know i aint :D
     
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  16. BlueJay

    BlueJay Faithful Poster Member

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    Probably only the people who're affected by this read it ,_,
     
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  17. Pooperazee

    Pooperazee Faithful Poster Member

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    Comments are to give opinions not to say that you are not reading.
     
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  18. HazWolf

    HazWolf Ancient Poster Member

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    I thought u wanted to fix cannon and improve raiding...
     
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  19. Primeval

    Primeval Addict Member

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  20. The_Urban_Viking

    The_Urban_Viking Quick Digit Member

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    BlueJay just try harder and stop complaining.
     
    #20
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