»[Factions Originals] steal chests claimed territory

Discussion in 'Suggestions & Feedback' started by danielsevilla15, Feb 23, 2016.

?

you agree that we can loot chests in claimed territory?

Poll closed Feb 23, 2017.
  1. Yes I agree

    80.4%
  2. I disagree

    19.6%
  1. danielsevilla15

    danielsevilla15 Newbie Member

    Messages:
    8
    Ratings:
    +2 / -0
    Please read before voting.
    see this issue to be addressed is mostly because when a person is a base of another player who would loot and destroy normally expected to get a prize. which you can not be done properly hence to that when you loot the basis tnt need to destroy even the coffers which leads to the destruction of the materials and resources you expect to pick up when stealing a base. Why spend so much tnt to steal a chest with useless blocks?
    What I propose is not a bad idea, I say we should be able to steal chests even if estubiesen in territories claimed. It would be a very wise decision because when you loots and destroys a gigantic basis tnt much more is required and if a hybrid gun and earth do you mean to take a chest? developers managers and heads of guildcraft please adapt this initiative because I think just that.
    I also observed that other servers as saico.pvp allow that and the archon also what could be a
    great idea would increase the interest of looting and pvp :D:D:D
    please those who agree posteen down for heads and developers from this server especially factions read it and think thank you very much
    PS: sorry my English do not have a very good reading and writing

    please read factions moderators of this proposal
    It is a just cause
     
    Last edited: Mar 4, 2016
    #1
    • Agree Agree x 2
  2. ShadowGamer12

    ShadowGamer12 Ancient Poster Member

    Messages:
    853
    Ratings:
    +86 / -0
    I disagre be cause there are a lot of noob bases and players and it easy to raid them and there are only 5-10 big bases so adding this will be yust the worst idea ever and there are layers who have homes set in some of the big bases and if this was added those bases will be looted the first day and thhen if theres a chance the owners and memebers will yust give up
     
    #2
  3. danielsevilla15

    danielsevilla15 Newbie Member

    Messages:
    8
    Ratings:
    +2 / -0
    maybe you're right in the case of the bases of rookies and veterans but the pvp and raideos become more righteous than as it is now it is unfair the fact spend stacks of TNT cannons and other methods time-consuming . Also, people must learn to defend their bases and increase the connectivity of these to ensure their chests and clear would have to slightly increase the size of the world to avoid being found
     
    #3
  4. [SAO] Black17

    [SAO] Black17 Addict Member

    Messages:
    197
    Ratings:
    +41 / -0
    how about no
     
    #4
  5. superboy12345 [Nub]

    superboy12345 [Nub] Forum Veteran Member

    Messages:
    1,441
    Ratings:
    +458 / -0
    With the hype of a new cannon testing server, it is expected bigger cannons will come into play.
    So yeah unprotected chests pls. Only if redstone torches are enabled back :-D
     
    #5
    • Like Like x 2
  6. lok117

    lok117 Newbie Member

    Messages:
    1
    Ratings:
    +0 / -0
    is a very good idea i see this function in other factions servers :D
     
    #6
  7. floripondio

    floripondio Newbie Member

    Messages:
    1
    Ratings:
    +0 / -0
    the idea is not bad though in truth do not believe that apply for now but should be added . PS: melon333 should see
     
    #7
  8. Soyneccent

    Soyneccent Nimble Knuckle Member

    Messages:
    364
    Ratings:
    +193 / -0
    Actually this would be good for the faction community and I think it doesnt really have a "big" negative effect. So yes, I do want this to be supplemented.
     
    #8
  9. PizaCraft1

    PizaCraft1 Forum Master Member

    Messages:
    1,897
    Ratings:
    +1,461 / -0
    +1 omg yes
     
    #9
  10. loliconer"5

    loliconer"5 Newbie Member

    Messages:
    1
    Ratings:
    +0 / -0
    have though nothing good would the fact increase your chance of getting spawners that is to be 75% minimum because normally you find a spawner what you burst with tnt and often is not provided much reason are also very few
     
    #10
  11. Endless7

    Endless7 Quick Digit Member

    Messages:
    236
    Ratings:
    +70 / -0
    It adds a sense of realism and rewarding for hard work and sacrifice that the raider made, it will also make raiding a lot more interesting and dynamic, it would actually feel like a wild and unforgiving land.
    Can't argue with that. Agreed.
     
    #11
  12. Timmyk14

    Timmyk14 Quick Digit Member

    Messages:
    216
    Ratings:
    +40 / -0
    That advertising though...
    But I agree, I could have raided Ultron today (actually yesterday) if this were allowed. I wasted so much tnt to end up seeing that when I got home from school they unclaimed it and moved their stuff. A major let down that makes Factions a boring experience as of now.
     
    #12
  13. Rihs

    Rihs Member Member

    Messages:
    87
    Ratings:
    +6 / -0
    agree
     
    #13
  14. ShadowGamer12

    ShadowGamer12 Ancient Poster Member

    Messages:
    853
    Ratings:
    +86 / -0
    First there are 300 noob bases and only 4-6 big bases and its yust beter to add ceggs in shop for 15 to 20k and for you and bigest factions say it a good idea but other noob bases dont for me ceggs are bether then openable chests in claimed teritories because people can glitch in bases and if this was added 3 of them will be raided idminately and that will yuat make factions unbalanced...again...
     
    #14
  15. rockypop

    rockypop Newbie Member

    Messages:
    1
    Ratings:
    +0 / -0
    It is a good idea because people seek a better way to protect their bases which increases the ingenuity of these people so if you should apply this measure but also increase the size of the world as it is very small and bases would be easier to find
     
    #15
  16. Netherstar2468

    Netherstar2468 Addict Member

    Messages:
    159
    Ratings:
    +32 / -0
    Good idea. Some people tried to raid my underwater base filled with water and troll chest. They wasted about 300k of ceggs and tnt but that was a PRANK. Why do some servers allow to use the chest in enemy territorium and other servers not? Raiding is much more fun and your OP loot wontt despawn by entity clear.
     
    #16
  17. superman69

    superman69 Newbie Member

    Messages:
    1
    Ratings:
    +1 / -0
    It is an excellent idea but should increase the size to avoid being found easily should raise your size 30000X 30000Z
     
    #17
    • Agree Agree x 1
  18. ShadowARV

    ShadowARV Ancient Poster Member

    Messages:
    800
    Ratings:
    +95 / -0
    For sure this should be added, please admins! @Melon333
     
    #18
    • Agree Agree x 1
  19. wolfalone99

    wolfalone99 Newbie Member

    Messages:
    1
    Ratings:
    +0 / -0
    melon333 and other administrators should see this proposal is very good but what it says superman69 is a must to increase the size of the world and add the torches Redstone again as many guns complexes require torch Redstone like it would be best hybrid gun Factions do a reboot and apply these measures
     
    #19
  20. Bad7Leroy4Brown

    Bad7Leroy4Brown Faithful Poster Member

    Messages:
    660
    Ratings:
    +294 / -0
    This is a terrible idea. The whole point of claimed territory and permissions is so unauthorized people can't take your things. If this ever happens, you can expect a lot of troll trapped chests with tnt xD
     
    #20

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