On larger maps in Eggwars, people can easily hide and run away all over the place. It would make endgame a huge chore, because it will be just a boring game of hide and seek that never ends. So, I suggest the addition of a ten minute timer that starts once there's only one egg remaining, along with the following rules applied to it: If the team successfully defends their egg throughout the ten minutes, they win. If the surviving members of other teams successfully destroy the egg before the timer runs out, the game ends in a draw (so the punishing factor of losing your team's egg will stay).