the legacy and reward shop economy is currently broken, it's either you spend the coins on iron golem spawners or you're pretty much throwing money away because of how valuable an iron golem spawner currently is. I strongly believe that that needs adjustment through either adding other items, adjusting prices of other items in the shops, removing the IG spawner or raising the price of it. Then I also want to suggest to adjust the time cap of active skills from MCMMO on mining, excavation, herbalism and woodcutting to maybe 40 seconds (up from 22 seconds now) to make an active playstyle more lucrative to compete with the afk earning rates scaling up at a rate of maybe 125 levels/second (so capping at level 5000). Maybe even allow Treasure Hunter 8/8 for fishing (which's currently somehow disabled) but that needs to be well thought through since it can allow for quite powerful items to be fished up (like protection IV + projectile protection IV on a diamond chestplate). Then again that could actually make us all fishermen which could be funny, all of us fishing on the spawn plot of Petrole's awesome submarine.