»[Annihilation]Yet another Kit Suggestion: Hero

Discussion in 'Suggestions & Feedback' started by LordPigman, Dec 26, 2015.

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What do you think about this kit idea?

Poll closed Jan 9, 2016.
  1. I like it. It's just what we need in Annihilation!

    16.7%
  2. I like it. But it needs more balancing for it to be in Annihilation.

    33.3%
  3. I don't like it. It's too powerful and there's no way I can farm or rush against it.

    16.7%
  4. I don't like it. The Defender kit is good enough already.

    33.3%
  5. I don't like it. It's too weak to be viable.

    0 vote(s)
    0.0%
  1. LordPigman

    LordPigman Member Member

    Messages:
    55
    Ratings:
    +22 / -0
    Hero
    [​IMG]

    PRICE - 25000 XP

    The bigger they are, the harder they fall!

    Your attacks hit harder against powerful foes,whether they're wearing diamond armor,bathed in potion effects,or cloaked with enchantments. However, you cannot receive Strength buffs, and you are especially weak against arrows!


    Kit Loadout
    1 Wooden Sword
    1 Wooden Pickaxe
    1 Wooden Axe
    1 Compass
    1 Potion of Healing I

    Kit Effects
    Heroic Force: Your attacks are more powerful against well-armored enemies and enemies who have potion effects. Details about the damage multiplier in the list below. Note that the damage multiplier stacks on top of one another.
    V.S. Iron Armor (If the enemy is wearing any of the 4 armor pieces)
    Iron Helmet +5% damage
    Iron Chestplate +11% damage
    Iron Leggings +8% damage
    Iron Boots +6% damage
    (Racking up to +30% damage against an enemy wearing full iron armor)

    V.S. Diamond Armor (If the enemy is wearing any of the 4 armor pieces)
    Diamond Helmet +10% damage
    Diamond Chestplate +22% damage
    Diamond Leggings + 16% damage
    Diamond Boots +12% damage
    (Racking up to +60% damage against an enemy wearing full diamond armor)
    V.S. Enchantments (If any of the enemy's armor pieces is enchanted,regardless of its material)

    Level 1 Enchantment +0.5%
    Level 2 Enchantment +0.75%
    Level 3 Enchantment +1%

    Level 4 Enchantment +1.25%
    (Racking up to +9 damage if all of the armor pieces are Protection IV + Unbreaking III)

    V.S. Potion Effects (If the enemy has any potion effect listed below)
    Strength I +10%
    Strength II +15%
    Speed I +5%
    Speed II +10%
    Resistance I +5%
    Resistance II +10%
    Regeneration I +5%
    Regeneration II +10%
    Regeneration V +35%
    Jump Boost I +2.5%
    Night Vision +2.5%
    Fire Resistance +5%
    Haste I +10%
    Haste II +15%
    Absorption I +5%
    (Racking up to +50% damage if the enemy ate a Super Golden Apple)
    Arrow Vulnerability: The Hero takes two times the damage from arrows. He also gets Weakness I (0:10), Blindness I (0:05), and Nausea I (0:10) every time he gets hit by them.
    Strength Immunity: Strength, the potion effect, does not work for the Hero. Even if a beacon is giving Strength to everyone.


    Overview
    Hero excels at defending and killing other kits that use temporary status boosts, as he can deal extra damage against powerful rushers and their rusher kits (Namely Scout and Jumper).
    However, Hero is considerably weaker alone, as he can easily be nailed down with arrows. It cannot farm efficiently due to the immunity to Strength.
    Hero is also very weak against swarms of enemies coming out of transporters, as there will most likely be archers stationed there ready to spam arrows and destroy the Hero.

    Generally, Hero is a strong kit defensively, and can be farmers' worst nightmare should the Hero arms himself well (And has decent PvP skills).

    Impact on the Annihilation
    If Hero gets included into Annihilation, farmers will have to think twice about what potions to use, keeping the amount of boosts to a minimum.
    Adding Haste I on the Beacon will be much more viable due to Heroes actually get heavily boosted by it.
    More farmers will start to grind for OP Iron Armor instead of Diamond Armor in order to reduce the power of the opposing Hero.
    Super Golden Apples are still very much viable, but it will take more skill to farm with a properly armored Hero in defense (Trying to kill the Hero first to get rid of his gears). Then again, the Hero only gets around +50% damage boost against the attackers, your potions might just be enough to take him down.

    Generally, farming will take more skill than ever.


    So,what do you think?
     
    Last edited: Dec 26, 2015
    #1
  2. Asfblast

    Asfblast Member Member

    Messages:
    95
    Ratings:
    +8 / -0
    That makes str rusher and farmers useless ... But it will need some balancing before it can become a kit
     
    #2
  3. TigerStrikeV2

    TigerStrikeV2 Faithful Poster Member

    Messages:
    619
    Ratings:
    +169 / -0
    This is underpowered.......
     
    #3
  4. PizaCraft1

    PizaCraft1 Forum Master Member

    Messages:
    1,897
    Ratings:
    +1,461 / -0
    Good suggestion! I would buy it and rekt a dia guy with iron sword only!
     
    #4
  5. LordPigman

    LordPigman Member Member

    Messages:
    55
    Ratings:
    +22 / -0
    I love how some say it's underpowered,and some say it's overpowered.
     
    #5

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