»[Annihilation 1.0] Enchanter's Bio-shield suggestion

Discussion in 'Suggestions & Feedback' started by AnthonyTom, Feb 8, 2016.

?

Do you want this new Enchanter's ability to be added?

  1. Yes, I was killed with Enchanter class in the mines many time, it is so frustrating!

  2. No, I never get killed with Enchanter, I'm too OP!

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  1. AnthonyTom

    AnthonyTom Nimble Knuckle Member

    Messages:
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    Bump
    Lol, so you guys all saying that Enchanter is balanced because it gains level faster and can get overpowered enchants, so nearly nothing can beat the Enchanter right?

    Not really, all of your enchants in your sword or bow is useless when your hits can't register to the enemies (or sometimes hacker), so you will still die (obviously you will be more frustrated with the higher enchantable levels you have). I suggest those levels can be used up only in Mines (others in hard time to get only freaking 2 absorption hearts (cap at level 1 Absorption) and only last for 8 seconds, how is that overpowered?

    Yes I know that is similiar to Berserker but come on, 8 seconds, that isn't very long is it? On top of all that, use the special repetitively should dampen your progress to enchants your armors and weapon (thus making it less of an Enchanter).

    I guess you guys read too carefully about the part I suggest giving extra hearts to Enchanter for 5 levels as a price so you all say this is overpowered but it's not, not at all.
     
    #61
  2. AnthonyTom

    AnthonyTom Nimble Knuckle Member

    Messages:
    377
    Ratings:
    +72 / -0
    #62
  3. AnthonyTom

    AnthonyTom Nimble Knuckle Member

    Messages:
    377
    Ratings:
    +72 / -0
    Bump
    Tagging @aXed for his reply.
     
    #63
  4. AnthonyTom

    AnthonyTom Nimble Knuckle Member

    Messages:
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    Ratings:
    +72 / -0
    #64
  5. Rikku17

    Rikku17 Journeyman Member

    Messages:
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    You know.. the Enchanter kit is already OP with its double XP levels and as an Enchanter, I know a bunch weaknesses of Enchanters, first off enchanters are unbeatable when they mine from Phase 1 to Phase 3, when Phase 3 starts its hard to kill them because they enchanted for OP armor sets, and there weakness is to kill them in Phase 1 or Phase 2 while they mine so to stop them. Another weakness of enchanters is Scorp Traps and Swapper Traps ._.

    Your suggestion will only make it harder for enchanters to get killed making the Enchanter kit the most useful kit and no one would buy other kits, in other words... it'll ruin the balance of the game. <3
     
    #65

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