Hello I want to give a detailed list of the kits I own and experienced, and opinions I have on them. Bullet point -> Kit details Underline upgrades -> Upgrade information () -> Opinions/Extra information [] -> Price ? -> Not sure Transporter [20000xp] Spawn: Stone sword, full set of wooden tools and leather armor, and quartz for ability Ability: Right click a block to place down a teleporter, right click another block to complete the teleporting system. Any player on your team can use the teleporter to and fro. You will be alerted when an enemy breaks your teleporter. Upgrade 1 - Crystallize: Increase the hit point of the teleporter from 1 to 3. (This means that you need to mine it 3 times for it to break.) [10000xp] Upgrade 2 - (?): Killing an enemy increases your teleporter hitpoint by 1. Upgrade 3 - (?): You can now shoot your teleporters. Right click a block from far away to shoot a teleporter there. Uprade 4 - (?): Whenever an ally uses your teleporter, they will be given speed 1 and strength 1 for 20 seconds. (Teleporter kit is a great kit to support your team. Your team will find it very useful for rushing an enemy or destroying the enemy's farm in phase 1. It may not directly give you xp, but it will increase the chance of destroying the opponent's nexus, getting the nexus xp and winning the game.) Dryad [25000xp] Spawn: Stone sword, wooden tools with stone axe, leather armor and ability rose. Ability: Every 30 seconds, you can place the rafflesia on any block which gives enemies slowness 1 and weakness 2 in a 10 block radius. The rafflesia instantly breaks when punched. Upgrade 1 - Overgrowth: You get a new ability which you can immobilize an enemy for 2 seconds every 30 seconds. [25000xp] Upgrade (?) - (?): After placing the rafflesia, the radius of the flower expands by 1 block every 1 second till it reaches its maximum of 20 blocks. (Dryad is the final piece to complete the chef-medic-dryad combo. dryad's usefulness in farming is debuffing the enemy. It might not work good alone but works extremely well with the medic or chef or any partner you rush or farm with. Besides being good at blowing away farmers from your base, it is also a good support class for your warriors and damage dealers.) Mage [30000xp] Spawn: ? Ability: The first ability is to summon fireballs. You get 1 fireball spell per (?) seconds and can hold a maximum of (?) fireball spells at one time. There are many other spells as you level this kit up. (Wetzu and EnderGHOST said it is a very fun kit. However Wetzu regretted buying it.) Acrobat [30000xp] Spawn: ? Ability: You are immune to fall damage and can do a small leap once every (?) seconds. Upgrade 1 - Tailwind: Shooting an enemy successfully with a bow brings them closer to you instead of knocking them back. [10000xp] Upgrade 2 - (?): Landing on the ground after leaping deals a small area damage of approximately 1.5 hearts. [30000xp] (This is a great kit for maps that have cliffs such as brawlvalley and canyon. The upgrades are also very meaningful.) Chaos Lord [25000xp] Spawn: ? Ability: ? (Chaos lord is the ultimate farming kit. At higher levels, it grants you a lot of healing by killing leather armored players, which in turn gives you a lot more time to farm them.) Jumper [25000xp] Spawn: Golden sword, full wooden tools and leather armor, and nether brick for ability. Ability: Teleport up to 16 blocks in front of where you are facing and gain 3 seconds of speed. 10 seconds cooldown. Upgrade 1 - Heroic Landing: Take 6 less fall damage after landing if possible. (Very useful) [10000xp] Upgrade 2 - Acclimatize: Speed after teleporting increases from 3 seconds to 6 seconds. [20000xp] Upgrade 3 - Momentum: Reduces cooldown based on the number of consecutive jumps. Maxes out after 8 jumps at 40% cooldown reduction. Momentum is lost 5 seconds after the previous jump. [30000xp] (Jumper is a really good class for poking the enemy at their base and escaping. The difference between jumper and viper is that jumper has a lower cooldown and can easily teleport anywhere instantly.) Miner [20000xp] Spawn: Stone sword, full wooden tools and leather armor, 4 coals and a soulbound furnace. Ability: 50% to get double ore from the respective ore mined. Upgrade 1 - Gold Fever: Each coal or iron ore mined has a 15% chance to give an additional gold ore. Mining a gold ore gives an extra 1 to 3 gold nuggets. (9 gold nuggets can be converted to a gold ingot by using the crafting table. Don't let it go to waste.) [10000xp] Upgrade 2 - Radar: Mining an ore notifies you if an enemy is within 12 blocks. If it detects an enemy, it will notify you and give you speed 1 for 5 seconds. 15 seconds cooldown. [20000xp] (Miner is the backbone for all farmers. It reduces the time mining ores by a lot, no joke. This is a very important kit for anyone who wants to farm gapples. It takes 5 minutes to mine 3 stack of gold ores compared to 15 minutes without miner kit. Even getting miner without any upgrades can help a lot.) Vampire [40000xp] Spawn: Stone sword, wooden tools and leather set Ability: Every hit grants 30% chance to heal half a heart. You also get permanent night vision. Upgrade 1 - Night Lord: At night, there is 50% chance to heal 1 whole heart instead of half a heart. [15000xp] Upgrade 2 - Blood Drive: Getting a kill gives 10 seconds of speed 1. [15000xp? 20000xp?] Upgrade 3 - Carnage: Every 50 seconds, you can go into carnage, gaining strength 1 and speed 1 for 15 seconds, then slowness 1 and weakness 1 for 15 seconds after. Every kill you get in carnage mode reduces the debuff time by 5 seconds. [20000xp] MAXED (This is another ultimate kit for casual farming - going in take out some afk players and leather scrubs then flee and repeat. It is really useful in a lot of situation and is good for players who like passive abilities rather than active abilities.) Rift Walker [25000xp] Spawn: Wooden sword and tools, leather armor and a blaze rod for ability. Ability: Right click the blaze rod to teleport to any teammate you choose. Players will need to sneak at the area where you used you ability to rift with you in 10 seconds. Players are picked at random if it exceeds the count limit of default 2. You will have cat's weak skin effect after rifting. Potion effect on teammates will work only if you apply them on yourself before the rift. Upgrade 1 - Multiverse Drift: Number of players that can rift with you increase from 2 to 6. [25000xp] (This is a really great kit when you have friends to play with or a really fun kit to mess around with. You can rift with invisibility, pot rushes etc. However its main purpose is to teleport to allies. It can teleport you to any ally farming a boss that is about to die. Easy boss xp.) Medic [25000xp] Spawn: Gold sword, leather armor, wooden tools and pink dye for ability. Ability: Using the ability places a glass block on the ground which gives regeneration 2 to you and nearby allies in an approximate 5x5x3 (LxBxH) radius. Upgrade 1 - Syringe: Gain a new ability called syringe which gives a soulbound iron hoe that can heal allies with 4 hearts and remove all their negative effects. You cannot use it on yourself. [25000xp] Upgrade 2 - Rejuvenator: Syringe ability gives additional strength to teammates and more importantly, your healing totem now gives you and teammates strength 1 for an apparent 4 seconds. [25000xp] Upgrade 3 - Nanovirus: Hitting enemies with the syringe gives them poison 2 for 2 seconds. (This is good against farmers with tough armor. Since poison penetrates armor, it shreds their health throroughly and ends their farm quick and easy.) [25000xp] Upgrade 4 - Vaccinate: Syringed allies are immune to poison for 30 seconds. (Say L to the vipers) [25000xp] (This is a good kit for non-hardcore farming. Basically you build a small base with the healing totem at the enemy's headquarter and wait for enemies to come and feed you kills. This works very well only with diamond armor. In addition to supporting the team, it is also a good kit to use when you are boss farming. The healing really helps outweigh the boss' massive damage hence giving you the upper hand when you are farming alone or in a team.) Previous list: https://www.guildcraft.org/threads/anni2-0-kit-details-opinion-1.75046/ Thats all I have for now. You can also comment your opinions or what kits and upgrades you have that I don't have. I decided to make this list since the previous list was long outdated so...