There have been a lot of add bosses suggestions in the old forums. But maybe we can have a sub to that to make anni on GC unique! 2 ideas - Phase drops : With each start of the phase. There is spawn of specified items/blocks/chests. As you all know,we can get iron blocks and a beacon from mid at phase 1. The same way,when phase 2 starts,a specified thing will spawn at a designated location.The teams can try and get the loot. Phase 1: iron blocks:9 Phase 2: Iron blocks:12,3 gold blocks Phase 3: Iron blocks 5,Gold blocks:3,a diamond block. Phase 4: Anvils :2,Iron blocks:5,Gold blocks:3,brewing stand,some potion items. Phase 5:A chest with 15 dia and some stuff to be decided. (this is just an example,the amount will change as per the feedback). These spawns can happen where the bosses were to originally spawn maybe? Idea 2 : This is based upon the total no. of kills a team as a whole gets! If a team gets gets a certain amount of kills: A supply drop will happen for that team. This drop will only have resources/enchantment books but NO OP GEAR. Eg. After say every 200 kills, the concerned team will get a supply drop! (The amount is to be decided for this as well)
+1 For the first idea but, i want some change, if you like my idea x) Compress All phases loot drops in phase 4, where random loot will be aquired on the chest. A Swarm Source Protects The Loot Chest, gives Weakness, Mining Fatigue 3, and Slowness 3 on a certain radius of 6-10, and Poison 2 on Radius of 1-5. Swarm Source Can be destroyed by mining the gold block.
Sounds great, but a question about the second idea, does each member get a supply or do teammates need to go like on a first come first serve basis?
Wont happen.Not that it is a bad idea,i dont think Axed can without breaking the law. Why do i say this: -Annihilation pro (the plugin GuildCraft's anni is working on) is not giving the source-code away. -Mr_Little_Kitty (Little_Cat_Guy) wont add this himself,he is a little bit busy right now. -It wont work as a idea either.It's hard to do,and also,the people may camp to the places where the blocks spawn and get them. If they are random,you need to limit the places where it needs to spawn outside of (/area)s. These are the /region lets say of the anni,and if you place in them,you may replace the nexus (VEEEEERY RARE) or break the map Edit:Forgot about something:It needs not to be placed where a respawnable block si