In GuildCraft Anni Beta, if you get disconnected from the server, you loose all your stuff. In our country the internet has a common problem of frequently disconnecting for few minutes. This causes me to loose all my stuff like iron or diamond armor and strong weaponry. In the normal anni, you did not loose all your stuff until your NPC was destroyed. I just want you to make an update in beta that there should be freedom of relogging or disconnecting for any reason and not loosing your stuff. Especially in my case because no matter how many times I got my internet fixed it would start over the problem again after a few days. Do not tell me to get a better router or something because this is the most strong internet in this country and there is no better internet than this in our country. Coming to the point I want you to update beta and allow people to disconnect for any reason and come back without loosing their stuff like normal anni had been and only loose their stuff if someone destroyed their NPC. Thankyou and please take action.
For void log issue there should be setting in which any npc reaching out of world boundary is automatically destroyed, not player i say npc so the player will loose stuff even when trying to void log. Also that there could be barrier walls built up and no more void falling. There should be a system in which someone disconnects and his npc is left, it is immideately informed to the admin through some plugin or something and the admin goes spectator mode and checks where the npc is. if he finds the npc in void he checks what player was it and bans him for a limited time.
Zapperlord I didn't know as i started this post in rage of losing stuff over and over and i did not see other posts relating this i wanted attention this problem
+1 I agree to this because I lost my stuff many times due to internet disconnecting over and over again. They should make it so that if you log on back after getting disconnected, you will spawn exactly where your NPC was.
I've already made a thread about this topic that is more detailed and gives a solution to the problem that made NPCs get removed from annihilation, and aXed(owner of GuildCraft) replied saying the NPCs will be added back, click here to see it, and I also appreciate that you're pointing out this problem yourself too, so thanks!