Hard to believe it's been out for over a month Added Auto-armor checking tool for admins. Thanks to @NinetyNine for comming up with the idea and coding it up. Emerald blocks can no longer be mined Invis wasn't being removed when mining / being attacked. Iron golem boss no longer takes suffocation damage. Increased respawn invincibility by 2s, is now 5 seconds. Nametag color bug / exploit fixed. Fastminers / Civbreakers now get autobanned instantly and the nexus no longer gets damaged by these hacks. Sorry that this took too long to get around to Assassin's cooldown fixed. Not a nerf; fix. 3s cooldown time between invis is just absurd. Spy and Viper permanent invisibility exploits fixed Pyro taking fire damage fixed Defender regeneration fixed Forge + Brewing master abilities fixed Enchanter bottles no longer given to all kits when unlocked. Defender landmines can be broken while invisible without breaking its effects (excluding spy) Clarified the invisibility objective - not just spy but kit specials don't contribute to this objective. prefixing messages with @ sends them to clan chat (like ! for global) These changes will be applied after each lobby reboots. To-Do list: Implement and trial 100% random team joining on lobby #1. Will only be added permanently to all lobbies if the community likes it. Kit loadout editor A better automated kit, stat and xp backup system. Will probably get on to random team joining this week, with the kit loadout the week after and backup system being very low-priority.