»[Anni 2.0] Weeks #2 & #3

Discussion in 'Changelog' started by Jonodonozym, May 11, 2018.

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  1. Jonodonozym

    Jonodonozym Plugin Developer Member

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    Less changes than week 1, since I've had engineering assignments to catch up on

    Changes:
    • Civilian sharp I and fire I upgrades changed to something else since they were far too unbalanced. If you already owned these upgrades, you can do /kit ? Civlian to see what they were changed to
    • Added /kit ? <name>, to see the list and descriptions of upgrades for kits you have already bought
    • Fixed total xp, added system to fix it via a single command if it ever breaks again
    • S top performance massively increased; now loads in under a second
    • Added Max kill streak and Objectives completed stat types.
    • Ion no longer works in nexus area
    • Some odd bug vanishing players permanently. Dunno what caused it, but it's fixed now.

    • Added emerald shop signs to Essix Dam
    • Removed op axe from Essix Dam
    • Removed the buggy village that spawns below Sarum

    • Scorpio multi-hook bug fixed
    • Achievements re-unlocking when joining fixed
    • Scout knockback bug / troll fixed
    • Assassin leap occasionally failing fixed

    • Special thanks to aXed for fixing most players xp after the x100000 booster hacking incident.
    • Most of the kits and abilities purchased using that xp have been removed.

    To-Do list:
    • Implement and trial 100% random team joining on a single lobby - will only be added permanently if the community likes it.
    • Kit loadout editor
    • Clan chat using @{message}, like talking in global except '@' instead of '!'
    • A better automated kit, stat and xp backup system in case xph decides to hack into the console and run a x100000 booster again

    • Fix a bug where certain names appear unformatted in chat e.g. <jonodonozym> instead of (Red) jonodonozym [A] [Clan]
    • Landmines can explode multiple times and drop themselves as items when triggered
    • Spy's last upgrade becomes permanent when changing kits (abuse of this is bannable btw, using the ability again should fix the issue)
     
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