»Trophies...

Discussion in 'Annihilation' started by rewardedcarton, May 9, 2020.

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  1. rewardedcarton

    rewardedcarton Frog Member

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    At the minute I feel like no one is being rewarded in any way for defending, not many people rush which means you won't be getting as many kills to boost up your trophies. So I thought of an idea which make it so if you are in your team's protected region, you do not lose trophies. This would stop people who constantly farm make everyone lose their trophies...

    Adding onto this, I thought maybe kills by a nexus will reward the killer with 3 trophies instead of 2.
     
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    • Agree Agree x 4
  2. Fr0zennMC

    Fr0zennMC Honorary Poster Member

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    +1, Will boost defenders great idea ngl
     
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  3. Xtremekid1

    Xtremekid1 Journeyman Member

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  4. xCapMH

    xCapMH Owner Staff Member Owner

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    As a defender that spends all game defending this makes it interesting. But i think +2 cups is fine.
     
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  5. sepehr_davoodi

    sepehr_davoodi Honorary Poster Member

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    pesonally I hate the whole idea of trophies it just increase the number of farmers in the game and instead of having fun you just have to stress over it all the time and you cant even defened anymore when you are getting farmed because you are going to lose trophie so I think the idea of not losing it in your base is great.
     
    #5
  6. saavi29

    saavi29 Member Member

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  7. NinetyNine

    NinetyNine Jr Developer Member

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    This has been implemented. There is a change in the losing trophies part though.

    New trophy system in nexus:
    If you get killed near your nexus, you only get 1 trophy removed and the killer only gets 1 trophy instead of 2.
    When killing someone near your nexus/defending, you now get 3 trophies instead of 2.


    Thank you for suggesting.
    ~ NinetyNine

    - Locked.
     
    #7
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