Anni biggest problem right now is that 90% of the people who talk about farming doesn't even know what is. I'd have no problem with that, but I do have problem because alot of this 90% are staff members and even the guys that have the power to do the updates (99 griffin etc..) I expect from the people who do the updates to actually be familiar with the game however i can only think of 2 admins that are actually playing annihilation daily. So the problem is farming. What is farming? 90% of the server will get it wrong. 90% of the people think that every diamond guy, or iron enchanted, is automatically farming, which is just wrong. Good gear is required to end a game at most cases, but somehow the guildcraft community fail to understand that and refer to every one who wears a diamond gear as a "farmer". "Farming" is - not ending a team to make them keep spawning and killing them more times then u needed to for ending the game. maybe half of the people who get diamonds are interested in farming and spawnkilling while most of the guys who do get diamond do it to be stronger, to protect ur nexus, or to end the enemy team when they defend hard and u can barely damage with invis. The staff, decided to "nerf farming" and while doing it, they didn't realize they ruined mid, since there is almost no reason to bother getting diamond, as u can get void scorped/ swapped/controlled by other player/ and more "anti farmer" kits which basically making diamond kind of useless. By doing that they do nerf "farming" but also removed the whole point of gearing up in annihiltion and made it like a leather game which both teams will just invis rush each other until the game finish. U said u want to make anni feel like old anni again, however in order to win a game in old anni ur team had to fight for mid and for the diamonds, then work together to rush, but now, u can forget about mid just go invis with swapper/spy/phantom/handyman and u will win eventually. Farming is both easy and hard right now, u can easly farm a team of noobs without potting once, but when a team actualy defends correctly, farming is already impossible. If ur team has its own geared people, and kits like thor, succubus, penguin, swapper- farming them is an impossible mission, while with op kits like swapper, u can barely go down the nexus, as u will keep getting swapped back on top. farming is already impossible in 2.0 against a good team, and easy against a bad team. I think that if ur team reached to phase5 - and u are all leathers, u DESERVE to get farmed. Why do we need to help for people who did nothing for 40 mintues, Because the people who did go to mid and take diamonds are stronger. if u dont want to get farmed, get ur team to mid, get diamonds urself and u will easly kill or atleast make the "farmer" run away. but its easy to stay leather all game, and when a diamond come just cry "omg nerf farmers". I do agree some stuff should be nerfed about farming and op rushing, heal pots for example, but making it easy to simply kill any diamond guy unless he using jumper or acrobat in seconds is not good. people want to destroy "Farmers" so bad but they dont even know what farmer is. If all the anti farm updates will stay, u can consider mid as the most dead area in the map, but hey u cant spawnkill players anymore so "RIP farmers hahaha lets see u farm in 3.0 hahahaa keep crying noob" I guess.
i agree. farmers have been nerfed multiple times beforehand. before we saw the amount of people going to mid for diamonds. - more people would try to farm too. i saw a similar situation in anni-3 in kiri where there was lots of farmers. i'd say about 7 each side (with pots) and it kinda made the game more fun. the whole point of mines is to give a reason to get more op to farm.
Read the entire thing and i totally agree with you, but i don't think they will do anything about it (mainly because this is long and they won't read it). At this point the only thing they can do is ban void scorping. It takes no skill anyone can do it.
i dont anymore but yeah i dont disagree with your feedback anyways ALTHOUGH it wasnt my idea in the first place. Edit: Do not be confused with "harder" with "impossible". It is still possible to farm. Edit2: Before some idiot comes knocking on my door, I do think that farming is important, and can be considered 'high risk high reward' in a sense. You invest time to do the boring chore of your life, but it will worth to the extent make you win.
Tbh as an ex farmer I see no problems on farming peeps i know its annoying when some op bastards goes in to your base and yall wearing leather and surely he's going to be unkillable but since the kits are allowed to get upgraded and there are some skills already the farmers are more easy to counter on this updates tho Also everyone is equal to get ores and xp to get armor (unless you have miner and enchanter kit)
Like I said before, people that are used to farm 24/7 and super easy, are now crying that they actually have to work in order to farm. The original anni always had void scorp and void swap, and people were farming wayyyy more at that time than today (regardless of the amount of players difference). There are enough ways to avoid getting swapped or scorped into the void, sich as putting blocks around the edges, making defenses around the base, using specific kits to avoid dying in void, there are enough ways to prevent it. Yes, you do need to work some more to properly farm, but this is exactly how anni used to be and it's time for it to be like that again. Right now it's simply too easy to gear up and farm, which leads to easy wins and easy XP, and eventually to players being bored of playing the game. This new aspects add the old anni gameplay which was great and still is, and will increase the competitiveness. This whole idea was solely mine, you cannot 'blame' the developers for it and this will remain as of now.
Farming today aginst a team that defends well is impossible. U can only "easly farm" aginst a team of leathers, or a team which has few players or noobs. Its easy to stop farmers if u prepere too. If no one in ur team is geared then u deserve to get farmed, what did u do for 40 minutes? 2 diamonds and some thors swappers succubus lumberjack will stop sny farmer from hitting ur nexus. U are rewarding the players that stay leather all game when they could go to mid aswell and get diamonds too . I think that if the only way to defend aginst op rusher was to get op urself, mid would be alive. but now u can do it by staying leather and not doing anything.
I agree with the management on this one. In my eyes annihilation is something else than farming. It's building defences, rushing, supplying your team with proper tools and such. Not killing an AFK player 1000 times before ending the game. The issue, however, has connections with the limited player base. Teams of <10 aren't fully capable of building proper defences during the early phases of the game and therefore people who rush are fare more superior than they would be if teams had 20+ players and proper defences. Updates throughout the years has also changed the gameplay in ways that makes farming easier. I think the new update will stimulate a bigger part of the playerbase.
TL; DR (on purpose to avoid an emoticon from replacing the third letter), but ok. I am one of the people who use Diamonds in fair ways as they can help me fight against the rival team. I also don't use kits that make "obtaining diamonds useless".
I completely disagree with your point. Although mid will be partially affected by this new update, this buff to both Swapper and Scorpio will raise some variation into the strategic game of Annihilation. You may think that this will have a negative impact on the game, however others could argue that this rework could potentially vary the meta of our current playstyle. This could add variation to the game and make it more team-based rather than one person completely disintegrating an enitre team by themselves, rather than this, this balance may encourage a risk-factor into the game at which if you are attempting to gather the strongest gear, you will have to rush together with a greater quantity of players. This way both attackers and defenders will face strains in attacking or defending their nexus. Furthermore this could improve the player-base of the game as like you said, most people don't understand what farming truly is and as a result, a nerf for farming could improve the players that participate in these Annihilation matches. This is because people will exited that they do not have to get killed constantly at their base and have minimal ways to counter those who decide to obtain powerful gear. To conclude, im sure farmers will also adapt to this change, and their will definitely be a method to cope with this change. For example, rushers may decide to use Jumper as they can easily maneuver between the void and a safe region. Or they may decide to change go to Acrobat and rely on its double jump ability to mitigate them from being voided. Anyways this has been my opinion on the recent but ever-controversial update, and I hope you agree with what im addressing.
Sorry, but no one is going to gear up JUST to kill farming players. and when farmers do come to farm a team alot of the geared players run away and hide so they dont loose their shit lmfao
notice how everyone who disagreed are retired /inactive players and everyone who agreed is playing daily. lol. pls save me ur opinion if ur not even playing the game. what u remember from 2 years ago or 1 game that u played few month ago is not relevant. lol, so everyone just defends with leather? the same mines and same mid is open for both the "Farmer" and everyone else. u cant cry for his advantage of being diamond when ur not doing anything the whole game. u are not an active player, so u wouldnt know how diamond defending is a normal tactic which being used almost every anni-2 game. People are gearing up to defend almost every game, and i dont see anyone running away from farmers, maybe to heal.
i COMPLETELY agree with this piza --- Double Post Merged, May 7, 2020, Original Post Date: May 7, 2020 --- With void scorp and void swap, you might as well completely change the map by changing mid. Also, there wouldn't really be a point in bosses and supply drops that give armor need to be removed. This new update completely changes the idea of anni, making it a game where farmers will have a kdr at least half of their previous kdr, or something like that. Iron mines will be useless, as gold makes better picks for rush, and iron is used for farming. Emerald mines and redstone wouldn't have much use except for lvls for pickaxes. And also there is really NO point in kits like vampire, frog, chaos and enchanter. They may as well just be removed already. I think some nerf should be there for farmers but not something as harsh at void scorping and void swapping. With these updates a key part of the game is gone... making it a completely new game where the only things to do are rushing and fighting others with leather continuously, killing someone, and dying, getting a kill, then dying. This eventually becomes quite boring, as you can see. This is especially boring on anni 2. Diamonds, which everyone wants, will be what no one wants now... a completely useless part of the game. Also, void swapping gives an unfair advantage. For example, if you've been playing a lot and have swapper in 3.0, and a new person joins and keeps getting swapped into the void unfairly, they will get minimal xp and think the game is unfair. Restrictions, instead of void swapping and scorping, like making the maximum protection for armor p3, removing regen and health pots should be placed instead. Like this, people can farm happily and the team getting farmed has a higher chance to kill the farmer, as farming kits are nerfed in 3.0 and regen and health pots could be removed. Everyone could play the game happily this way, farmers and non-farmers.
As mentioned before, it is not impossible to farm. Void swap and void scorp can be countered by using Acrobat, I mean thats what I always do whenever I farm since I'm super wary of that in 2015/16. Now Sumo can also counter that. Hexenbeast control latency isn't that great, so it doesn't mean you'll get thrown off the void that easily. For astro, people will have to climb or shoot you for them to screw you over. To summarise what I've said, it is definitely harder to farm, yes, but it doesn't mean its impossible. But remember, farming is just one strat. People still do tp, rift and maybe spy rush. Imo, leather players should be able to properly outplay a hard earned farmer, instead of just instantly killing the farmer. Farmers work hard to get the materials, probably spending 20 minutes or more, while a leather uses an anti farmer kit that stomps farmer in less than a min. Its just like LoL and think of how to win the game when the enemy team is fed.