Hello everyone. I am not sure if this ideas should go to the Report Bugs forum, but I will upload it here: Make unable for players to do /kit out of the gap. When someone falls from the cliff and do /kit to telephone back to spawn and escape the death is not fair. Remove the Greatknockers from bosses, or makes them to give you xp too. If you claim greatknockers from bosses you won't get xp and greatknockers do nothing (as I know). You can add a new idea of 1v1 annihilation teams! It will not have that fun as the 1v1v1v1 but sometimes when there tare not alota of people to complete a 4 teams game, they can go to 1v1 and have some fun on a quicker game with less players required! Don't add the /give xp idea because people will hack from alt accounts just to send that xp to their main accounts. If you do so, just add a permission of /givexp to players olden than 1-2 months! I don't know if this ideas can be added with the Anni v2 or after, let me know. Commend down what you think about my ideas and how I could upgrade them! Kind regards. @Jonodonozym @TheCatsKing
First of all for the abuse of /kit they can add a combat timer like factions. I personally think adding /givexp is too op. I'm not sure but I think the greatknockers suppose to be a stick with a knockback 4 or 5. But I like the idea of 2 or 3 team's vs each other instead of 4 of them.
Both the /kit abuse and the boss loot bug have been fixed for the next release. We are not going to add /givexp, as I believe I have said on multiple threads. and your other idea, just no. Typical 1v1v1v1 game: everyone turtles at their base because they're worried that if they leave their base someone will shop up and they will either have to /kit to get back and lose their gear, or it will take >75 hits to return. After a few weeks when everyone gets bored of turtling, people will be more aggressive cause turtling will get boring fast, but there will be no pvp at all. It will just be getting gold picks, wait for the enemy to leave their base and attack the nexus.