»[Skyblock-Gameplay Question]: Redstone

Discussion in 'Help related questions' started by Ov3rpowered, Nov 12, 2017.

  1. Ov3rpowered

    Ov3rpowered Journeyman Member

    Messages:
    48
    Ratings:
    +14 / -0
    Hi all!
    So I have recently started playing Skyblock with a friend and we quickly got to the point where we needed a semi-auto cobble gen to avoid losses but when trying to build the redstone clock, it just stopped working after a few pulses. After trying several designs and doing some light research on forums, it seems that there is a redstone delay on this server. I was wondering if there was a good tutorial for a compact/easy-to build clock that would work on GC.

    Thanks!
     
    Last edited: Nov 12, 2017
    #1
  2. Jonodonozym

    Jonodonozym Plugin Developer Member

    Messages:
    343
    Ratings:
    +420 / -0
    Its a plugin to try prevent lag machines. Just avoid using redstone dust, or use a longer pulse time and it will work without breaking.
     
    #2
  3. Jarod12

    Jarod12 Ancient Poster Member

    Messages:
    743
    Ratings:
    +533 / -0
    i think hopper clocks work
     
    #3
  4. Arteezy__

    Arteezy__ Newbie Member

    Messages:
    3
    Ratings:
    +0 / -0
    I used a rail system and it work amazingly. Use detector rails and powered rails and you should be set. If you need further help feel free to PM me :).
     
    #4
  5. Bad7Leroy4Brown

    Bad7Leroy4Brown Faithful Poster Member

    Messages:
    660
    Ratings:
    +294 / -0
    Detector rails will stay live much longer, but all of them eventually died in my testing. Observers, repeaters, hoppers, and comparators are the only components that never stopped.
     
    #5

Share This Page