Necessary fixes, additions, and some suggestions all compiled into one list for Survival (some small, some large): -Spawner bug (Fixed) -Custom biome overriding almost all strongholds -Custom biome disabling Llama spawning -Custom biome not generating Ice Spikes or Snow biomes -Farmables can be sold in /shop -Redstone section in /shop -Removal of /ctpluslogout -Removal of purchasable plots -Ability to enable/disable claim related settings (such as all mob griefing, pick up items in another players claim, etc.) -Player warps or Welcome Warps -Nether and The End warps -Higher tier keys in Vote crate -Sheep eggs not having two chances to be won in vote crate -Redstone items in /voteshop -Mine carts [with Chest, Hopper, and Furnace] not getting wiped by Entity Clear -Larger world border in the Over World, Nether, and The End -Able to buy legacy coins using in-game currency -12 hopper and spawner chunk capacity -Firework explosion damage disabled in spawn -Fall damage disabled in spawn (Fixed) -A place for /jail to be enforced in -Pigmen spawn in portals -The //WARNING// spams chat 5 seconds before the clear to lessen the chance of items getting cleared accidentally. rip my shulker boxes -Obtainable Mob/Player heads *Coughremovalofthatretardedenglishonlyrulecough* (fixed ) -/warp freeload lets you kill the animals -/jobs let you earn money -/pv disabled during combat -/wild in Nether not teleporting you under the bedrock -/trade without taxes -/trade with tradable MCMMO -/trade with tradable Experience -/warp pvp -/buy having obsidian items -/buy having /top with a [5 second] levitation effect after use -/buy having claim blocks -//calc perms -/sellclaimblocks for the same price of how much you can buy them -/jackpot, /rps and /cf -/siege in Nether and The End Edited 8/30/17
I would personally like to see, mob/player head drop's added again. Everyone liked it from the 2 reset's back and who know's. Deathtrap, perfect suggestion of things that need to be looked at!
a more elegant solution for plots around spawn would be to use the grief prevention real estate plugin.(an addon/expansion for grief prevention) that way spawn plots can be rented from the server(and lost if rent isnt paid) and if ppl wanted they can even turn around and rent/lease/sell their various claims with nothing more then a shop sign people can click. just a thought. https://www.spigotmc.org/resources/griefprevention-addon-realestate.1974/ https://github.com/SuperPyroManiac/GPRealEstate/ ~~~ thats tricky and the Grief prevention doesent exactly offer the option to do that on a per player per claim basis via any sort of command.(those options have to be configured manually in the gp config file and are global) far as I know the only option would be to switch to a superior grief prevention plugin like Plotsquared, which has additional flags that can be toggled via commands. https://github.com/IntellectualSites/PlotSquared/wiki/Usage:-Plot-flags ~~~ another suggestion I would have would be since the worlds are now being made smaller, and you guys already plan to make an additional pvp world in survival. perhapse it would also be a good idea to add a 5th vanilla generated world that lacks many of the errors found on the main overworld, but offers less plugin options like grief prevention, /fly, /feed, etc.(it would mostly be a world for exploration, mining, and all around vanilla gameplay; minus the need to build an entirely new server that doesent exactly return the investment)
these are actually really great suggestions, I hope staff take them very seriously and implement 100% of the ideas @ItsADeathTrap has if they are technically feasible.
This is a very nice compilation of all things that (if added) would benefit the server and the playerbase. @Rabascm for looking into this
Cutiom biome bugs can't be fixed without resetting the world. The plots that aren't sold will be unclaimed this Saturday. Nether and end warps will most likely be added. Player warps plugging is broken Larger world border won't happen, although nice. It won't be added because there will be a pvp world Also forgot one suggestion Increase server render distance by 2-5 chunks (once lag issues etc are fixed) Sent this to raba
if you guys build a warp nether similar to last seasons one, you guys should consider building it in a location that is synchronized to spawns location. for the life of me last season I could never understand why you guys didnt do that on survival. (if you guys were to do such a thing, as it would turn out most of the land that actually sync's up to spawn has been claimed by me and and a few other guys; so feel free to unclaim as needed(not that u need my permission or anything, lol)) it would be nice to have a nether spawn with plots, if not w/e we will just end up building one with our own claimblocks.