So hey guys,it is me TigerStrike aka the Anni god(jk),and I wanna point out something that I have come up with for quite a bit.These are the annihilation achievements.Each achievment will unlock kits. So here they are: 1:100 kills with a sword-warrior unlocked 2:50 kills with a bow-archer unlocked 3:500 total nexus points mined-scout unlocked 4:100 kills while defending-defender unlocked 5:200 kills while being invis-assassin unlocked 6:500 kills while farming-vampire unlocked(since a good farm will get you at least 200 kills) 7:500 kills in water-squid unlocked 8:50 kills when under 5 hearts-berserker unlocked 9-100 kills after being scorpioed-scorpio unlocked You can also buy the kits with XP,but these are "Achievments" which IMO is a good idea for the brand new update.Also,another thing to keep in mind,getting the kills for example assassin or vampire aint that easy,and the reward is just perfect.Also when you do /stats,it will show you the stats of every achievment,how much you have done so far and how much you have left,and it will also show you the achievments you have completed.So what do you guys think?
number 9 its said 100 kills after being scorpioed-scorpio unlocked. question: who is gonna be the scorpio? be coz without scorpio you cant unlock scorpio class. Imagine it
Its one of the main differences between shotbow and gc, I'd like to keep it as it is. Otherwise voting is pointless too. -1 Also no5 doesn't seem plausible and no 8 is way too easy, I come out of every fight with less than 5 hearts =P
-1 Please stop going to shotbow, taking ideas and coming here saying: I think we should be a brand new annihilation server not a copy of shotbow
i would go with xps and the last one will be the kit or large xp if the kit is unlocked. e.g. Annihilated Achievement: first kill: 5 xp 25 kills: 10 xp 50 kills: 20 xp 100 kills: 40 xp 500 kills: 60 xp 1000 kills: 80 xp 2000 kills: 100 xp 4000 kills: [kit] unlock -or- 500 xp kit may be: vampire/berserker Miner Achievement: first mine: 5 xp 100 ore mine: 10 xp 250 ore mine: 20 xp 500 ore mine: 30 xp 1000 ore mine: 40 xp 2500 ore mine: 80 xp 5000 ore mine: 100 xp 10000 ore mine: 500 xp Survivor Achievement: win the game without being killed, with at least 1 player killed: 10 xp ( if anti-afk system is added >.>) win 5 games without being killed, with at least 1 player killed: 20 xp win 10 games without being killed, with at least 1 player killed: 40 xp win 20 games without being killed, with at least 1 player killed: 120 xp Annihilator! Achievement: win your first game: 5 xp win 5 games: 10 xp win 10 games: 20 xp win 40 games: 40 xp win 150 games: 80 xp win 300 games: 150 xp win 500 games: 500 xp Rush! Rush! Rush! Achievement: first nexus mine: 5 xp 50 nexus mine: 10 xp 100 nexus mine: 20 xp 250 nexus mine: 40 xp 500 nexus mine: 60 xp 750 nexus mine: 80 xp 1500 nexus mine: 100 xp 2500 nexus mine: [kit] unlock -or- 500 xp kit may be: scout/assassin Sniper Achievement: First Bow kill: 5 xp 10 bow kills: 10 xp 50 bow kills: 20 xp 100 bow kills: 40 xp 250 bow kills: 60 xp 500 bow kills: 80 xp 1000 bow kills: 100 xp 2000 bow kills: 500 xp Middle Line Achievement: first diamond mine: 10 xp 100 diamonds mine: 20 xp 250 diamonds mine: 50 xp 500 diamonds mine: 100 xp 1000 diamonds mine: 250 xp 2000 diamonds mine: 500 xp Getting Ready Achievement: unlock your first kit: 10 xp unlock 2nd kit: 20 xp unlock 5 kits: 40 xp unlock 10 kits: 60 xp unlock all kits: 500 xp Be-Killed Achievement: first death: 5 xp 100 deaths: 10 xp 250 deaths: 20 xp 500 deaths: 40 xp 1000 deaths: 80 xp 2500 deaths: 100 xp 5000 deaths: 250 xp Loser Achievement: Lose a game: 5 xp Lose 10 games: 10 xp Lose 25 games: 20 xp Lose 50 games: 50 xp Lose 100 games: 100 xp Annihilation XP collector Achievement: Earn 1000 xp: no reward Earn 5000 xp: "" Earn 15000 xp: "" Earn 25000 xp: "" Earn 50000 xp: "" Earn 100000 xp: "" Portal Hunter Destroy an Enemy Teleport Pad. - 20 xp Perfect Win Win a game with 75+ Nexus Health. -100 xp You Stole my Kill Assist 30 players on one game. - 50 xp OverPowered Craft a Notch Apple. - 20 xp Touch Of Death! Push a player on void. - 10 xp Pounded get a First kill at the starter game. - 5 xp Final Blow! mine the nexus at 2 health, if the game took long. - 30 xp Avenged! kill a player who killed your team mate. - no reward
I don't like Tiger's idea, but this one is better ^ (remove the kit unlocks thingy and it will be perfect)
@IcyTea +1000000 Awesome idea, I love the idea at the end and all of it really, the problem with this is that we might actually need anni stats for this, or we might not. But I love this =DDD pls make a new thread on this.