UHC Golden Heads: Crafting a head into a golden apple instead crafts into a "Golden Head" which does not stack with regular golden apples. These golden heads regen 4 hearts and provide 2 absorption hearts, unlike the golden apple which regens 2 hearts only. This would make kills more worthwhile and also gives room for a comeback to the game after a close fight. Size of the border shrink is mentioned in chat. KitPvP /duel command (eg: /duel Sharrocks | /duel accept <Sendername> | /duel toggle to not recieve any duels). Both players need to be out of combat / in the lobby for this to work. When a duel is accepted, it opens a menu like the /trade in factions, which has all unlocked kits for each player. Both players choose a kit and click the 'accept' glass panes, just like the /trade command in factions. Each player gets a fresh kit and are tp'd to a 1v1 arena. After the duel the winner is announced to only the participants in chat, and they are teleported to the lobby. Survival Games New deathmatch arena. The current deathmatch arena is more of a lobby than a pvp area. It is extremely small and confined, with little to no place to move around. Undergeared teams, flint and steel spammers, and similar just add to the dislike for the arena. Instead, the deathmatch can be held at spawn/mid, and to prevent runners, lightning strikes the player farther from the center of the map after a certain period (say: 1.5 minutes). Potion PVP New ladder: 1) SG ladder (Example kit: Half iron half chain, StoneSword\FnS\Rod\Bow\1Crapple\4Steak\Blank\Blank\8xArrow) New ladder: 2) Build UHC (Example kit: P1Gear&P2chestplate, Sharp2 IronSword\Rod\Power2 Bow\WaterBucket\LavaBucket\2xGoldenHead\4xGoldenApple\64xCobblestone with 1 set of extra blocks and 1 set of extra water,lava buckets in inventory). New ladder: 3) Soup PvP (Example kit: Unenchanted Iron armour and sword, rest healing soup. 2 ELO systems 1st ELO system for archer, sg, build uhc and soup pvp ladders. 2nd ELO system for Vanilla, nodebuff and gapple ladders.