NULLIFIER You are the counteragent. The bane of tanks and scouts, you have the ability to summon a field that removes important positive status effects (e.g. strength and regen) of all enemy players in a 3x3 radius until they die. This, however, drains a bit of your life essence, inflicting a heart of damage and applying weakness 2 to you for 5 seconds. You also receive 1 heart and 2 hearts less damage from swords with Sharpness 4 and 5 respectively. Notes: -Icon: Nether Portal -Spawns with full leather armor and wooden tools -Spawns with a green stained glass pane named "Null Field" -When right clicked, the pane generates a 3x3 radius of experience particles. Anyone on another team who steps into it will have all of their important buffs removed until they die and respawn. -Null Field lasts for 4 seconds, and the item has a cooldown of 90 seconds (1 and a half minutes). -Removes all levels of a. Regeneration b. Strength c. Speed, and d. Resistance -Receiving buffs while inside the field instantly removes them -Does not remove Invisibility -Your Weakness II cannot be removed by the field -Does not affect enemies behind a wall Pros -Good against rushers and tanks -Can turn the tide of a fierce battle if used correctly Cons -Long cooldown -Big waste if used incorrectly -Not that very effective against classes that don't have/rely on status effects CLOCKWERK (Kudos to you if you get this reference) You are the machine. Spawn with a bow named "Launcher" and a single arrow named "Hook". This bow can only fire this arrow and the arrow cannot be fired by any other bow. Firing the arrow causes it to drag you along 3 blocks behind it, sending you flying towards wherever it will land. Note that you take full damage based on the maximum height the arrow was in (so if the arrow peaked at 23 blocks, you will be left at half a heart upon landing). If the arrow hits an enemy, they take 3 hearts of damage. Notes -Icon: Iron Axe -Spawns with full leather armor and wooden tools -Spawns with a bow named "Launcher" -Spawns with an arrow named "Hook" -The bow can only fire the "Hook" arrow, and the arrow can only be fired by the "Launcher" bow -Firing the arrow sends you flying along with it, similar to a grappling hook -You take damage based on the maximum height of the arrow -You get another "Hook" every 75 seconds -The fired arrow is irretrievable. -Hitting a player with the arrow deals 3 hearts of damage to them, and causes Nausea II for 5 seconds -Landing on solid blocks also applies Nausea II for 4 seconds and Slowness II for 3 seconds Pros -Excellent fight initiator -Excellent escape tool (if used correctly) -If used correctly, can allow you to finish of a fleeing enemy -Can be used to ambush enemies -Can be a massive annoyance to enemies Cons -A single misfire can lead to death -Misfiring can also lead you towards a group of enemies far stronger than you or worse, an enemy in enchanted diamond gear -Long cooldown -If your running away from enemies, misfiring can almost guarantee your demise. Especially if you hit nearby blocks or another enemy -You will almost always need another bow @aXed