Kit updates: The most important one IMO: Scorpio: -Show cooldown on hook; -Have a 5% chance of infilicting poison I into enemies with any melee weapon; Other ideas,would make the gameplay good IMO: Mutant: -Decrease the chances of getting a negative effect,and increase the chances of getting a positive one,more people will use it.This kit is pretty unused atm. Zombie: -At night you get permanent night vision I,as every zombie does. Enchanter: -This kit is still slow at getting levels,so get the "Intensifier". These were just some ides,dont go nuts.If you have anything to tell me to nerf/buff feel free to comment. New ideas: Berserker:Get resistance I when under 3 hearts.Spawn with 6 hearts and get a maximum of 15.
I like the ideas about zombie, mutant and scorpio (the part with timer, not the poison I part.) In my opinion, enchanter is just fine like this.
One more suggestion Defender kit: add one ability: +1 attack damage when the user is near the nexus. agree?
Enchanter's Intensifier from S***Bow. Come up with original ideas I like the scorpio suggestion, because thats what scorpions do, to sting invaders Mutant should buff also