Arcanist Price: 25000 Annihilation XP You are the seal. With your bone staff, you can seal your enemy's abilities with your XPs! -Kit Loadout- 1 Stone Sword 1 Wooden Pickaxe 1 Wooden Axe 1 Bone (Named: Bone Staff) 1 Compass -Kit Details- Right click the Bone Staff to bring up a Chest GUI like this: Spoiler: Bone Staff GUI Pickup Seal (Slimeball) - 5 Levels: Fill up the target's inventory with stacks of Soulbound Slimeballs named (SEALED), effectively preventing the target from picking up items (Unless he clears out the slimeballs manually). Lasts for 30 SECONDS. The soulbound slimeballs will be removed once the timer runs out. Building Seal (Brick) - 10 Levels: Takes away the target's permission to build (AKA Putting down blocks). Lasts for 15 SECONDS. Breaking Seal (Nether Brick) - 15 Levels: Takes away the target's permission to break blocks. Targets under the Breaking Seal cannot gain anything from breaking Regenerating blocks like Ores, Wood and Melons. Lasts for 15 SECONDS. Stomach Seal (Rotten Flesh) - 15 Levels: Prevents the target from gaining anything from eating food (NOT POTIONS). This includes Potion Effects and Hunger Bars. Lasts for 20 SECONDS. Nexus Seal (End Portal) - 15 Levels: Makes the target unable to deal damage to nexuses when he/she tries to break it. Lasts for 15 SECONDS. Recovery Seal (Apple) - 20 Levels: Stops the target from restoring any health (Blocks Regen effect, Health Potions, and natural Health regen from full hunger, but does not block Absorption and Health Boost). Lasts for 10 SECONDS. Ability Seal (Nether Star) - 20 Levels: Disables the target's kit abilities (For example: Scout's Grapple, Berserker's Health Boost, Squid's preset Depth Strider, Assassin's Leap, and Transporter's Portal Maker). If a Transporter's struck by the Ability Seal, his/her portal breaks and doesn't restore when the seal runs out. Lasts for 30 SECONDS. Enchantment Seal (Enchanted Book) - 25 Levels: Removes all enchantments from the target's inventory, including Enchanted Armor and Enchanted Tools, temporarily. Lasts for 15 SECONDS. Buff Seal (Glass Bottle) - 30 Levels: Disables all positive potion effects on the target, but doesn't remove them. Lasts for 15 SECONDS. NO COOLDOWN ON ALL SEALS. Select an item from the GUI and then you can inflict the selected seal with your Bone Staff by hitting an enemy with it. When you successfully inflict a Seal, there will be a Ghast noise, and your Levels will be taken away. The Bone Staff will get its Lore changed to the seal's name when you pick a seal from the GUI. Only one seal of a kind may be intact on a target, so you cannot stack a Recovery Seal on another Arcanist's Recovery Seal. However, a target can be under the effect of several seals at the same time, so you can inflict a Buff Seal when the target's already under an Enchantment Seal. When the target's struck by a seal, he/she will receive a message in chat (only visible to him/herself), telling what seal he/she is inflicted with, and who inflicted it. For example: "You're inflicted the Enchantment Seal by LordPigman" -Overview- This kit excels in defending in Phase 5. Grind some levels and put on decent armor, and you're ready to take on the solo Farmers! Arcanists can trap Farmers with some deviously put pitfalls or a trap house. And, they can screw with stronger farmers by casting stronger seals like Recovery, Ability, Enchantment and Buff Seal. However, Arcanists have one fatal weakness: They can only target one enemy at a time. If two or more farmers are attacking, one farmer can cover the other farmer when he/she's under a Seal. That's all. Please cast your vote and tell me if there's anything that can be improved about this kit.
Well it may be nice to choose your seal, it may become a hassel when you keep dying as you are being farmed when you're trying to switch to a specific seal. It would aslo be op when you are farming with somebody else, when you can use a recovery seal on him. Its still a nice idea to have, but it may needs some improvements.
KillinStalker, you do know that you need XP levels to cast a seal, right? When you respawn, you have no XP levels, therefore you can't cast a Seal. I made the seals accessible through a GUI instead of Right-Clicking and browsing through rotation, because you usually only get to cast one Seal with your levels (Unless you're willing to grind over 30 levels). This kit is weak upon respawning, and is only strong when you gain XP levels. As for the Recovery Seal, it lasts only 10 seconds. It isn't enough to let a bunch of suicidal leather guys kill a farmer if the farmer has Protection enchantments. And it's not like the farmer will just sit there and not kill some more to protect him/herself, am I right? And, you really, only have to bring another farmer with you to ensure no Arcanists can screw you over with seals. With another farmer, you are safe even from the potion-less diamond guards trying to kill you when you are under a seal.