I still think succubus needs a buff, and my previous topic got lost somewhere deep in the suggestions forum. The tweaks i would like to see added to succubus are: - Special range increased to about 5 blocks. At the moment you basically have to be on top of your enemy to destroy him, and enemies can run away after which you will not catch them again because succubus doesnt have any mobility buffs. - Increase drained life to 2x life drained with a cap of 10 hp (5 hearts). This is because a lot of times, you kill an enemy with only 2 hp left (1 heart) which then heals you that amount, basically wasting your special and you have to wait a minute after that before using it again. - You can overcharge your healthbar to a maximum of 20 hp + 4 adsorption life (10 hearts and 2 adsorption hearts). Note 1: The hearts last until you get damaged, and dont regen. Note 2: stacks with gapple for 4 adsorption hearts. I personally dont think these changes are OP, as it doesnt really change anything about the mechanism of the kit or the cooldown (which i think should stay at 1 minute, this kit shouldnt be used a suicide soldier). The changes only make the kit better in things it wasnt really good at before. Please tell me what you think of this ~zwaan111
Well i like these changes but i would like it to have resistance I for 20 secs after a successful drain, it would be better than the extra hearts. @Arjenpro