Based on what I understood, You mean players who legit place lava like the nether, however only 1 wide in long distance blocks, well thats the point of explodable lava, lava being able to be scattered prevents all and basically any strategy of a regen wall, no matter how wide once the source is gone it can't regenerate like water in an ocean.
if u add this in this reset many peeps quit u should do it with new reset because all the bases with regen walls would be useless...
well my theory on it is simple, lets say you build your regen wall from y5 all the way up to max build height. now from what I gather you more or less want to have the purpose of the walls defeated by players being able to just take out the lava source blocks at the top, and from there it will begin to fail. now what im asking is what would you do about people just placing multiple source blocks in the path of the lava so they all flow the same direction, but when they take out the top source block, the lava flow will lower down to the next lave source block under it. now if you had to go threw 100's of these, it could slow thing's raid wise down "alot".
@The_Urban_Viking That made absolutely no sense. 1st of all regen walls always cause for bigger bases, having more walls = more claims needed for defense, reason given that would force bases to be smaller and defenses to be bigger. Think logically, if I had 30 claims and only needed 16 for the regen walls in total I'd have 14 claims or less for the base. If I had 30 claims and regen walls didn't exist I'd have to orient my base more towards the defense rather than space, which really shouldn't matter none-theless the fact that you say bases will be bigger with this idea is completely false and is no where nearly as true. Now if you meant to include defenses as part of that like I do, then thats still not particularly correct, it'll just force players to patrol their walls more often. Rarely see anyone actually come out of their base. And this is actually a good thing for PvPers, you actually get to pvp somewhere besides the classic /warp pvp and get trapped.. 2nd of all "30 wall bases" are more easily raided than this regen trash. 3rd of all, I don't care for your opinions here, you've begun to clearly show some hate as you clearly don't want it implimented only because you rely on this defense as your one and ONLY true defensive tactic. Now I don't need anymore bs replies from you because accept it or not I can show the coords to your base and if we had world download allowed on GC, I could easily prove how trash your base would be without regen walls. Now thats reason given why you appear y here. Next "factions original should stay original" you killed me on that one, sounds like the classic human being who avoids change. You think regen walls are original? Go out and play elsewhere and then come back and tell me they're "original" Now here's where I go absolute ham because clearly I need to drill this into your head with that statement. By google's definition of "original" present or existing from the beginning; first or earliest. "the original owner of the house" synonyms: indigenous, native, aboriginal, autochthonous; More Regen walls were never existent from the beginning, nor have they ever been a thing until recent years. Now you can provide me with all the BS you want I'm still not going to read it, and nor do I really care, because clearly you don't understand that regen walls was a change from the days obby was unbreakable, now you didn't complain then now did you? Exactly, you only come to complain when it comes to things that you do yourself. You're not afraid of change, you're afraid of losing your base, afraid of not being able to have mikecraft afk 2 days in a row to get yourself money. GC has become a trade center due to that kind of bs rather than a game itself. Its not about the money its about having fun, and clearly because you can't have fun, you're busy just trading ur afk-ed money system for euros to get "pleasure" from having an "unraidable" base. Now I mention this again, I don't care how smart of a response you give me: I don't care. Its gotten to the point that your reasons are just repetitive, and honestly in my opinion just purely dumb. Think of some better reasons next time instead of saying the same shit [Mind my language there but clearly someone needed to tell you this] You mention going to another server which then you say apply it to faction black then you go to go to another server AGAIN then once again you go to applying it to another server, and finally you go to creating a new server and saying "see how many people it will attract" as your bs argument as usual. I'm done here, nor do I care, I don't nor won't be reading your bad responses that make legitimately horrid sense anymore. For anyone who does, good luck getting back those 300 brain cells you just lost. THINK OF OTHER REASONS BESIDES "OH IT SHOULD BE ORIGINAL" -Dead
Right now the way regen walls work is people place sources on EVERY block thus, its basically worse than the way you describe it, having lava being able to blow up, you could cannon at y 100 on a bedrock to sky limit base and because lava was blown up, whether or not the lava flows down or not, the wall is gone and therefor it can't regen because the way it used to work is, the sources would never be deleted, however with this system the sources would be gone and therefor any down flowing lava wouldn't play into any affect on the regen of the wall.
this is very similar to what would be needed (kinda outdated, lol) http://dev.bukkit.org/bukkit-plugins/h2otnt/ (new tntlava plugin updated in 2016) https://www.spigotmc.org/resources/tntlava.17233/
I had the first 1 in mind as well for this sort of thing, probably is outdated though after I read over the manu-script thing above it. Anyways never seen the 2nd one so thats pretty interesting. @aXed and also adding @Tibo442 Incase he'd like to see this one.
yeah that 2nd one was pretty much the most pertinent and up to date plugin I could find, and it also looks pretty light weight @2.7kb but yeah with older plugins especially ones you'd find on bukkit.org, yeah kinda wana avoid those.
Yeah or we should have space to expand. Now enemies have claims at the borders of our base. We should be able to prepare for a change like this.
No man if you have regen wall, your base can be smaller because it's harder to raid. I'm just saying, if you can't raid regen walls your not as good a raider as you think. You shouldn't try change this server just so you can walk in a base faster. You should put more effort in this game. Don't give up so fast. Be a fighter. Even my base got raided, while it had regen walls. Ask Black17.
I said I wouldn't respond but clearly I had to because you've got a misconception. I use 64 claims and my base is smaller than yours. Now you may argue its because I have 55 walls, but thats just basic safety. YOu use some idek number smaller than 64 or bigger nonetheless, the base is 3x bigger than my current base the interior itself, and thats only because of that dumb regen wall. Now you say "I shouldn't complain" but you don't understand jack shit here now do you. You can't raid 1st of all, stop saying you can raid a regen wall, just a bull shit lie, if you're so confident you can then provide a video. Its like me saying I beat MysticVolt at pvp when I didn't but I still say I did. Same concept here. I don't care how many helpers, mods, admins, global admins say you've raided one. I want to see you raid a base that is AT BEDROCK that has atleast 2 FULL SIZE regen walls. Lets see you do it. I challenge you as a matter of a fact to do it in under 2 hours. I could build a full regen buster in those 2 hours and shoot it faster than you could by breaking it with your so called " regen buster " if top cannoners like f1nnst3r take months to develop one, what makes you think I'll believe this "regen buster" its not a regen buster if you can't do it at any y level. Now don't tell me it doesn't have to be at any y level it does. I can test any regen buster at any y level and it'll work. Why? Well because thats how a cannon works. And if you tell me it takes more than 2 shots to break the regen, then thats also another hunk of bs. Regen busters work in 1-2 shots (2 shots only in the case that you have to stack / reverse for special occassions unless its at bedrock / does a one shot should usually take 2 shots). Now you act all tough here but when it comes to the real deal, I can build 240 stackers bigger than your base itself. Don't try to make this into a cannon war, and push the blame onto me by saying to put more effort into the game, its not about effort its about how much time it takes. I mean if you expect me to spend 10 hours of my life raiding. I'm sorry I came to the wrong spot I'll happily leave GC. But I know by pure assumption that this isn't the raiding that aXed or Tibo wanted as part of factions raiding. Now clearly you think effort builds possibility. Now don't think this "everything is possible" bull shit work here. Its quite simple, it isn't on GC. I don't care who tells you it is: It isn't. If you think it is, well go explain that to the 30+ people who've tried everything to raid a regen wall, and don't tell me to break it from the top to bedrock because I got things better than that to do. Sure your base got raided while it had regen walls. But your base is purely horrid no offense. Sure its a bit of a pain to raid, but had you put your base at the lowest possible y level of the regen wall, you wouldn't be raided in the first place. And reason is: Regen is only bustable from the top on GC. "You're not as good a raider as you think" as if you're any good mate. Now you just messed up here, because clearly raiding isn't about regen walls, actually its the exact opposite. Why? Well because good raiders don't have to deal with regen walls because as I said before, most of the time its patched. Now let me guess you're going to give me "go to another server response v2 like flyboy7" well no, I can suggest whatever the hell I want, when I want wherever I want mate. 2nd of all, if your so "true" then explain why this thread got so many agrees while all your agrees on your posts were just the same people liking all your replies over and over again. Learn to walk the walk before you talk the talk. Now I don't even know why you're trying here mate. I'm fine with this being implimented next reset, but it's got to be added clearly incase I haven't said it enough: its overpowered. Now you lost the argument the second you replied to this, so I don't even know why you're still here, outgunned, out numbered, out replied. Seems you want a long answer to every bs reply you give that just states something you said 3 days ago but in different words. Now I do the same, but thats only because when I put it one way, you still don't get the point, gotta drill it into you here mate. Now if you really want to go that way, I've got the time to give you the long responses you won't be able to read-that-will-take-you-forever-to-understand replies, but that wouldn't help now would it..
It takes less than an hour to make 10+ walls. Get some people from your fac working and get into it. Also @The_Urban_Viking if people have claims near your, you need to make a new base or get it unclaimed, or try to deal with it, all you guys do is sit in your base and grind pumpkins, I think. If you grind that hard on your base it wouldn't even take you like 2 days to get over 10 walls each side. I'm down if it gets implemented next reset too, cause I quit this reset. But again if it gets implemented now it's better, you all will have some stuff to do yourself rather than afk I guess(in general).
You're as dumb as your name. Won't let the server progress because you want to protect your dumb base.