This can be put for any server not only anni A lot of players don't know who their fighting or what kit their opponent is using. most of the time u realize your fighting a pyro after u get hit by fire aspect. so if all the players gets a skin that represents the kit their using or if the players kit was on their name tag u can prepare for who your fighting. This will also help the new,inexperienced players and civilians to know if there opponents have a kit or not. Any suggestions? Comment down. Pls ratethnx
Maybe differnt kit user can have differnt nametag on their head, for example: If you are a Pyro then your name will be "username" [Pyro]
Emm, no It actually makes no sense, especially when the player is full armored and you will still don't know who it would be. Also it's very hard to do it. Maybe it would be enough if you add the kit to the players name tag like: [Pyro] Thekillermatic
I like your idea, but GuildCraft is having enough problems with the skin plugins. This would just create more work. So.. no.
Sorry but -1 Like gabby said, it's funner when the opponent doesn't know what special ability you have. It comes in handy when you are using pyro to easily finish off an opponent and acrobat/assassin to escape. In my opinion, adding this would just be too complicated. Also, I'd rather keep my own skin, apart from another skin many players will have. ^^
@Ashley89 1) i fen u so much :3 <3 2) This will help people stop accusing and causes less mutes if an enemy thinks you have hacks because your moving so fast they'll be leik 'Nice speed Hacks NOOOB' and get themselves muted, but if they saw it they would say Oh nvm he's a scout they get permanent speed II without armor on my bad thanks moek for being so god damn sexy.
I see your point, but right now, the chat says what kit the person has, and accusing still doesn't stop. It would be kinda pointless to add a whole custom skin to suit one kit. I personally don't think it's that necessary, but you are free to have your own opinions
Sorry -1, 1. What if players like me want to keep our own skins? 2. As Soga mentioned, changing skins require relog 3. There are about 20+ kits and getting a skin for each will be even more confusing since players will need to memorize and recognize which skin is which kit 3. You can already identify what type of kit a player may have. For ex: someone with a grapple is obviously a scout/see who they were killed by in chat Ashley [Acrobat] was killed by Chisagu [Scout] 4. Chisagu [Pyro], nametag is too long and useless 5. Is there really a point in seeing what kit the player has? If I know the player is transporter, how can I prepare my fight/I will approach him the same way as any other player 6. In a scenario where you are in mid, you see bunch of scorps, swappers, scouts, so are you going to purposely target the civilian just because you'll think you have an advantage over him?