Hello Eggwars staff members and @Marine4121 I would suggest you something about the server "Eggwars" It happens to me often that: You destroyed all team's eggs and killed all players instead of 1 player which is hiding, by crouching, that is so annoying, especially on big maps like "Teaparty" to check where the last guy is, and he/she doesnt give up and stays crouching until all left. What does that mean? When are all gone this team won. Now what I want suggest. When the last team-members, which their egg already got destroyed and still not got killed or attacked in 5 mins. All the players will be tped to mid to fight and when the team which their egg got destroyed wins, they win completely, without the other's team egg got destroyed. If the team which their egg wasn't still destroyed wins, they win. Feedback would be appreciated - Killer.
What if you could buy "player-pointing" compasses in shop that point to the nearest person (even members on your own team so the item isn't so over-powered)? They would have to be moderately expensive, though. The compass should also have limited amount of uses (for example, if the compass had 5 uses, it can only track the nearest person 5 times, then it would break).
I don't play Egg-Wars on GC a lot, but if someone wants to make this a suggestion go ahead, just give me credit for the idea.
Well not really useful for example, the player is in a specific high and compasses don't support that
+8 billion This problem is extremely annoying and it is one of the major frustrations occuring on EggWars.. +9 trillion
I got a good solution for this, just add a compass that tracks the closest enemy player to the shop. I don't know what the price for the compass will be, but make its cost with diamonds or gold. @Thekillermatic @Marine4121
Or yust when tgere are 2 teams left wich egg gets destroyed the othere team win instantly but like your idea
lol im sorry for typing your idea XD i didnt read all the way down (was too lazy) but why limited uses? i disagree with that, and it shouldnt be expensive as your saying
I disagree. after my egg gets destroyed, I would like to keep continuing because I would STILL have a chance to win. and thanks for liking my idea (was mainly I_AmBob's idea but i kinda thought of it too without reading his post, i realized he typed the same idea after I typed it. so yeah...)
The player-tracking compasses are just there to find players that are hiding, what is over-powered about a compass that finds players?...