Heya all, I think some kits shuld be changed: -Berserker: 9-14 hearts/ +1 damage when low than 3 hearts -Lumberjack: +1 damage with axes or just add an ability, something for pvp -Swapper: when you swap or getting swapped, a message will tell you who do you swapped or who swapped you. "You got swapped by derdd!" "You swapped derdd!" -Scorpio: deleted since idea added on the beta. -Defender: You have the ability to detect invis by harming them every 30 seconds on radius of 18 blocks. -Assassin: leap jump shuld be at the place you're looking at. Sometimes I just want to pass a place with the invis, but I get this huge leap who cost me 2-3 seconds. It shuld be if I look up, I get the huge jump. If I look forward, I get only a little push of 3 blocks without a jump. -Pyro: low the Firstorm's cooldown to 25 seconds. It's not that op, assassin ability is much better on 30 seconds.. Mutant: remove water breathing, night vision , and jump boost effects, I get 80% of the time and they are so useless.. Zombie: Change zombie that will work not only with fist, With every item that deals 1 damage; Melons, wood, seeds, compas, coals and more, it's so annoying when you pick something in a fight and then you have to spam Q to fight with fist.. Jumper (soga's idea): After using Jumper ability, you get 1/2 fall damage for 3 seconds. (Like scout). Change the jumping sound since its the same with tp. Well thats it for today! Rate, Comment, And tell me you'r suggestions ! -Piza <3
+1 Nice ideas Jumper: - 1/5 fall damage after use the ability for 2 seconds since it's "Jumper" (I always die because of fall damage, and no fall damage is too op) - Change ability's sound since it's the same as TP - Add sound when ability is ready like acrobat - Spawning with a wooden sword It's been added in beta.
You made the defender kit look like hacks. Just make Regen 2 instead of 1 and add Speed 1 while you are around the nexus. Pyro should have a cooldown of 20seconds because its fire doesnt deal a lot of damage to enemies. Nice ideas tho!
Nice ideas, but don't agree with some of them, I wrote down below what are the kits I don't agree with/what are the changes that (I think) should be done: Berserker: 7 - 15 hearts, it is easy to get 13 hearts when u just have 1 missing, and I think it would be fun if you actually work for getting the 15 hearts, and why start at 7? so it isn't easy as f to get 15 hearts as they're a bit op if you can get them easily, I agree with the +1 damage when berserker gets low, but I think it should be 4 hearts not 3. Lumberjack: don't really think this kit should be changed, it is made for these people who wanna defend their base using wood, tho i don't disagree if it gets a PvP advantage. Defender: being able to detect invisible people in nexus every 30 seconds? this makes invisibility pots and spies nearly useless for rushing, defender class needs a change, but (as i can see) definitely not invisible people detection. I agree with the other kits. I hope you like my ideas and edit them out in your post, I wont be sad if you don't like them and wont add them to the post, at the end this is your post/suggestion. REPLY PLZ TY @PizaCraft1
@PizaCraft1 Wow, suggestion boss. I especially agree with the Pyro and Berserker buff. Though I would like the radius of "FireStorm" to be wider.