Hey guys, Decided to post a little update since a lot of people do not realise I'm working on it. The problem with the lag is that it has multiple sources of which the spawner plugin is the main source. I'm considering removing the plugin and allowing more spawners per area but we would need to return the stacked spawners first. It's not completely clear if the lag spikes are also caused by the spawners this might have another source. I'm monitoring this closely. I'm immensely sorry for the inconvenience that this has caused and hope you guys can hold it out until this has been resolved. KOTH will come when the lag has been resolved.
you will have to increase the spawner limit by a lot if this happens, but why cant we just have no limit for spawners ? every server has no spawner limit only guildcraft..
Koth is here... lags not fixed..... 18 players on factions any plans to fix the lag before server dies?
Dude you were lying from the beginning and I knew it. Just stop. The lag was obviously from stacked spawners and mobs all along.