Stealth: You are the fugitive.......... Recently I've been thinking of another kit that has a chance of inflicting something on other opponents and can also escape enemies easily. I thought of a kit called Stealth. Every hit you land on an enemy's back has a 25% chance of inflicting nausea and a 25% chance of inflicting blindness. You also have permanent speed I. When you spawn in an annihilation game, these are the items in the hotbar: Golden sword, wooden pickaxe, wooden axe, wooden shovel, and a light gray dye item labeled: "HYPE". When you right click the light gray dye you gain a 50% chance of inflicting slowness on a person for 20 seconds and you gain speed II. However, the cooldown is 35 seconds which is long........... Surgeon: You are the mender............ For this kit, it is kind of based on healing and restoring health while sacrificing less hearts of yours. You spawn in an annihilation game with a wooden sword, wooden pickaxe, wooden axe, wooden shovel, and a spider eye labeled: "Surgery". When you right click on the spider eye, every ally around your 4x4 radius gains 3 hearts. The only condition is that every ally around you has to have at less than 5 hearts. If the ally/allies doesn't/don't have less than 5 hearts than 2 hearts will be taken away from you for each ally that has more than 5 hearts. That would be an automatic death sometimes. Also, you will receive knockback I for 7 seconds just in case an enemy tries to kill you............ @Wurpotato again. These are the kit ideas.
Stealth seems like spy with less invis and more run awayedness could make it so name tag not visisble to other players