»Eyy, Sora is back again with a few factions suggestions kappa

Discussion in 'Suggestions & Feedback' started by _SoraX_, Nov 21, 2016.

  1. _SoraX_

    _SoraX_ Eternal Poster Member

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    Few suggestions for factions

    Thank you melon and axed for taking players' suggestion into consideration. You really did live to my expectation ;') I was really taken by surprise when you guys implemented a good amount of significant changes to the server. But factions still lacks a few essential aspects. Alrighty, ill start elaborating my ideas ;')

    Err, ok, with my suggestion, you made it so that players can find out what is hidden behind the chests. Sadly, those items cant be taken from the chests, which is pretty damn smart cos no more raids that have to do with free-camming aint possible. However, that still doesnt defeat the purpose of making member vaults, etc. Which is annoying :/ I really do recommend allowing faction members and allies to open chests in claimed territory. Why? Simple, we want to share vaults, share base and provide our members with vaults so they can store their valuables instead of leaving them out :/ So please, enable it.

    Here is a crazy suggestion that i came up with :/ Some people might not like it, some people might, who knows? I recommend adding a 3 or 5 allies rule, which prevents any possible dominating clan/ whatever it is. Last reset, alot of dominant factions teamed up with NorthKorea and that group of players completely dominated the server. New players like me, who started 2-3 months from the reset had to struggle quite a bit. But for our resilence and confidence, we would have left the server just like many other players. Therefore, i really do recommend a 3/5 faction ally rule. 10 ways war should be very fun ;')

    Alrighty, next one is the 20 players max rule. If you didn't know, an awful lot players has been complaining about this system. 20 players max is about there, the rational number. I really do like but on the other hand, i recommend it to be 25-30 instead of 20 :/ Alot of factions have a big squad with 30 players. However, with this faction system, it couldnt quite make it. So yh, make it somewhere around 25-30 would be great, thanks alot!

    Last is the 7 spawners per chunk. I dont seem to like the number 7 a bit man :/ its too odd of a number. Little did you know, a lot of players want it to be 10 instead of 7. I mean, yes, it may cause quite a bit of lag but come on, isnt too big of a change right? Why does it have to be 7? Besides, if a base is 2x2 chu
    nks wide, it pretty much can store only 28 spawners while we do have a crap tonne more spawners :/ the number doesnt look quite good isnt it.
     
    #1
    • Agree Agree x 9
  2. ÀrjanAttack

    ÀrjanAttack Enthusiast Member

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    Disagree about the player thing then make a second fation this can bring up some new cool things :)
     
    #2
    • Disagree Disagree x 5
    • Agree Agree x 1
  3. X_ArmaanX

    X_ArmaanX Forum Guru Member

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    Really simple yet big changes ;
    :>
     
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  4. crykas

    crykas Nimble Knuckle Member

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    taking stuff out of chest with freecam?
    Am i missing something? Back in my hacking days i used alot of freecam but i was never able to open chests with the hack.

    I could be wrong but i think you are wrong with the freecam thingy.

    greetz,

    a reformed cry
     
    #4
  5. Rockstar9537

    Rockstar9537 Ancient Poster Member

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    maddogv3 ?
     
    #5
  6. _SoraX_

    _SoraX_ Eternal Poster Member

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    Umm not sure xd but it has sth to do with freecamming. Reformed cry ... K

    We've got daniel, maddog, now u lmfao
     
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  7. crykas

    crykas Nimble Knuckle Member

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    If maddog can do it i can do it
     
    #7
  8. superboy12345 [Nub]

    superboy12345 [Nub] Forum Veteran Member

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    crykas no more toxic o_O
    .-.

    the end is near, my friends!
     
    #8
  9. Mysterium

    Mysterium Quick Digit Member

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    I say no to this, i think the current feature is the perfect hybrid between old factions and the next generation factions.

    This is very exciting and would be intresting to see, Only suggestion in here that im open to,

    These i dont agree on aswell, the faction count is perfect and becuse of this there are more factios and diversity and every member in a faction counts.

    Spawner limit is fine as it is, lag is everything and if aXed thought he could up it and prevent lag he would do it becuse he knows there is no benefit not doing that.






     
    #9
  10. _SoraX_

    _SoraX_ Eternal Poster Member

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    Cool. Glad to hear ur response fam ;')

    Er but the player limit, like i said, i wanted it to be increased by a little bit as many players wanted it aswell. 25 would be the sufficient amount. I mean, if not, its fine, idc.

    And spawner? Well i dont quite like the number 7. Make it 8/10 or something around there. Come on, we just want a bit more room for spawners. Aint too bad ey?
     
    #10
    • Agree Agree x 2
  11. MonsterStorm

    MonsterStorm Old School Guildcrafter Member

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    I agree with these suggestions and i like the player one a lot since my bro was in _SoraX_'s faction and this season, he isnt because of the player limit, since _SoraX_'s fac had about 30 people last reset
    So in my opinion it should be 30 players for each faction :D
     
    #11
    • Creative Creative x 1
  12. _SoraX_

    _SoraX_ Eternal Poster Member

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  13. _SoraX_

    _SoraX_ Eternal Poster Member

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    Also, why? Why is the opening chests for members and allies not a good idea? Honestly, it helps alot of factions with sharing base, etc. I dont get why u dislike it though :/ honestly i encourage adding this. Besides, players should be wise enough to choose themselves good allies and members who wouldnt betray. Thats my idea.
     
    #13
    • Agree Agree x 2
  14. _SoraX_

    _SoraX_ Eternal Poster Member

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    Guys, please give me feedbacks.
     
    #14
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  15. _SoraX_

    _SoraX_ Eternal Poster Member

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    Bump, please give feedbacks
     
    #15
    • Agree Agree x 2
  16. Mighty

    Mighty Member Member

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  17. Leo X

    Leo X Enthusiast Member

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    Noice Hott N New (i like the box idea since we can actually get members to open up chests and make boxes for them)



    [​IMG]
     
    #17
    • Agree Agree x 1
  18. aXed

    aXed Honorary Poster Member

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    I know the 20 players per Faction is annoying to some but it forces a different play style and gives new members the idea that it is actually possible to become strong as well. Imagen wanting to play here with your friends, let's say 10 people or so. Seeing major Factions with 60 people makes it less attractive. We really needed this change and it's for the good. I can consider upping it to a maximum of 25 in the future but I say no for now.

    The current situation with chests in Faction claimed land is our in the middle solution. Some want to be able to open them and some not. We feel that this is the best solution since it's easier to get Creeper Eggs now.

    Might up the spawner limit but I can't undo it if it starts to lag. Tough call for now ;3
     
    #18
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  19. _SoraX_

    _SoraX_ Eternal Poster Member

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    Thanks for the feedback

    But can you consider allowing factions members to open chests in their respective factions claim.

    Here is the thing, we do trust our members but not fully. However, we do want to give them a little space to secure their stuff. We usually do /f owner a chunk in order to precent factions members from destroying and betraying in general.

    Tl;dr: allow members to open chests in territories, not in other factions territory.

    Thanks for reading. Factions has been soo much better lately due to your cooperation :)
     
    #19
  20. Jeffyboyy

    Jeffyboyy Quick Digit Member

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    * Spawners are fine. We have to think like the underdogs - NK 32 creeper spawners in the first day.. Perhaps it's a blessing that it's the way it is now :p

    * Member limit. 20 is fine. NK has 52 registered members - I wouldn't want to see their claimed walls :p

    * Allies, I agree.. I don't know why people bandwagon with the p2w team.. Where's the fun in that? Like all they have to raid is smaller factions with nothing in their bases. Some of their members need to break off and actually provide some competition rather then let the p2w's handhold to victory >.>...
     
    #20

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