Kit name: Tank Kit Icon: Diamond Chestplate Kit Armour Helmet : Yes, Enchants: Unbreaking III, Color : #4b4685 Chestplate: Yes, Enchants: Unbreaking III, Color : #4b4685 Leggings: Yes, Enchants: Unbreaking III, Color : #4b4685 Boots: Yes, Enchants: Unbreaking III , Color : #4b4685 Kit Weapon: Iron Sword, Enchants: Unbreaking III Kit Effects: Health Boost (20 Health), Slowness II Kit Special: Diamond Ore, and Put everyone in 8 blocks range on fire. Kit Price : 25000 coins. Kit Upgrades : 1000 Coins:Upgrade 1= Give the enemy 1 in 40 chance of mining fatigue II for 5 seconds. 1500 Coins:Upgrade 2= Give the enemy 1 in 30 chance of mining fatigue II for 5 seconds. 2000 Coins:Upgrade 3= Give the enemy 1 in 20 chance of mining fatigue II for 5 seconds. *If this kit cannot be developed i can, feel free to msg me (if you're serious about adding it on KitPvP)*
Cz its just too op Iron sword +sharp I Full armor Resistance III (jesus thats 60% less damage) Fire in range Regeneration III (never die) Blindness II Basically you improved dragon kit which is op already
Well, Ninja + Vamp have sharp2 stone sword, which is better than sharp 1 iron I like the idea but there are still something I want to change. #1 : Tank = health + armors not speed. So giving the class speed 1 is kinda not right #2 : The kit's upgrade, in my opinion are too OP. Reduce the regen from 3 to 2 and remove the blindness would be better.