-={This kit has inspired me to make this suggestion from my friendly friends in Annihilation Server from idk what reason}=- Introduction... Getting tired of being attack crowded by enemies? I'm sure this kit gets the job easily done Hello to all still lonely76 and now I represent the 6th kit suggestion I have made for some weeks - "Lion" What do you expect from a lion... of course the ferocious roar and deadly claws that these animals have (lions are also cats), so this is the thing I will explain ***************************** ±±Kit Preview±± 32500XP - Lion "you are the fierce"--Kit Icon~shears Control your fericious roar and deadly claw to turn the tides of your combat in more efficient way... Every enemy you attack with your claw are inflicted with weakness, appear as wild monster and retaliate enemies until your victory awaits. ****************************** ★Kit Preview★ (Reminder Symbol for proper reading: "->" means opinion) -items: wooden sword, wooden pickaxe, wooden axe, shears entitled "Intimidating Roar" and a ghast's tear entitled "Claw of Fear" -stats: a Lion has 10 hearts, with wooden tool set(sword included) and 2 ability items; a shears named "Intimidating Roar" and a ghast's tear named "Claw of Fear" -+passive: Eating a raw type meat gives "Speed 1" buff for 4 seconds... If a Lion killed every 2nd enemy without dying, "Claw of Fear" will add 1 melee damage until the maximum of 5 melee damage (same as stone sword's damage) while taking down every 10th enemy without death, the user is given an additional melee damage by .25 permanently until the limit of 1.25 total additional melee damage(maximum damage addition has same addition like "Sharpness 1" enchant), but it gets reset after death... ++Intimidating Roar ability: This is the serious life saver for the Lion... Once used, an ear-flipping sound effect will play and damage enemies who hears it by true 1.5 heart damage in a radius of 16 blocks(same sound as the acrobat's jump, but louder)... Enemy player who's inside the radius of 8 blocks from the user are strongly knocked back and will inflict enemies with "Nausea 1" debuff for 3 seconds (Strong knockback means "Knockback 2" Roar ), the user will backfire when using the ability ("Knockback 1" backfire)... If this roar killed an enemy, kill indicator on the chat box will be seen as: AngryBoy121(Scout)'s ear was flipped by lonely76(Lion)'s roar *no offense about the example This ability will cooldown for 25 seconds... ->useful for running away, while not useful for retaliation, due to strong knockback... ++Claw of Fear ability: An alternative battle support weapon with natural debuff attacks... once activated, the [Ghast's Tear = "Claw of Fear"] becomes [Flint = "Claw of Doom"]... This transformation will double the melee damage of this weapon for 7 seconds (if current normal claw has 3 melee damage, then it becomes 6 melee damage)... Everytime the user attacks with "Claw of Fear/Doom", the attacked enemy is inflicted with "Weakness 1" for 3 seconds, which is an advantage for most Lions... This ability will cooldown for 20 seconds.... -> useful only for weakening enemies to avoid huge damage taking... ********************************** So how was it guys, isn't it GREAT to have a simple jaggernaut on the lead? I absolutely appreciate your positive support from you guys (I also need suggestions about this kit, so just tell me some of your advice and I might follow it) ->It is recommended to use your tactics in a more stragetic way, abilities with cooldown needs serious proper handling (in my advanced opinion). For literally minded people - don't waste abilities. I'd like to put this Kit to the Annihilation Server, so please help me implement this by casting your vote to "Yes..." #LoveLion
ye, thats the problem, but you should also know that every player needs XPs to buy (not easy to buy new kits)