Have you ever tried to buy a wrong kit that you may not want? And you may think that you had wasted 25000xp in buying a kit that you don't want. Or you may get bored in playing with the kits you are using and you want to try something new, but you do not have enough xp to buy a new kit? Have you ever think of wanting to get a new kit but you still need some more xp and you are not patient to play and gain xp? this function may help you! Selling a 5000xp kit: get 2500xp and the kit will be locked. Selling a 25000xp kit: get 12500xp and the kit will be locked. Selling a 50000xp kit; get 25000xp and the kit will be locked.
Meh. Good idea but, you sell something that costs 25k and get 5k? That is -20k, so good idea but there no need for it yeah So it is better to keep the kit you 'accidentally' bought (well you wouldn't buy it if u are not a Noob :3) and get used to it and you will get xp But, if you buy the wrong kit twice (not even a noob does that) I would say +0.5
+1 except get rid of the lock feture if u messed up and want to change u should still be able to buy that kit back
Its better if you add a thingy which ask you confirmation when you want to buy a kit. If you accidentally pressed a wrong kit to buy you will given a statement in chat: You want to buy "kit name" Type yes in chat to confirm
No, you can buy the kit again but in normal price. e.g. I sold enchanter and got 12500xp, when you want to buy it again you need to pay 25000xp.
What guildcraft can do is make it so that after buying a kit, you have 1 minute to undo the purchase you made and get your XP back, after 1 min you can't undo the purchase. but as for being able to sell a kit for half the price, I will have to disagree with you and for a couple of reasons, you can PM me if you want me to tell you why.
He literally said, 25k kits will be sold for 12.5k.. Not 5k, read it again more carefully. Nice idea by the way but what about the people that bought it with in real life money? That will mess up the currency. +0.5 / Neutral