Feedback [ for Faction Original ] : The game-play is excellent, the world looks gorgeous. Suggestions [ for Faction Black ] : This would take many sub-headings and will be constantly updated by myself till it's complete( + will include good suggestions from our community.) Few headers: This time we need an expensive economy, I will suggest a few things in the bottom that will explain it. We need the same custom biomes because they look gorgeous. Custom enchantments which will only include the over-powered ones. (useful ones) "Special Wither Heads" to make the Wither which can only be bought from shop. Stop wither head farming. Imposing a cap on the number of Iron Golem mobstack to "one" per chunk. Different types of Creeper eggs available at shop Cont... (TBD) Note: All the following suggestions that comprise a price are totally based on the fact that an iron golem spawner will be available at shop that would be stupendously high priced. My suggestion : $ 5 million The said iron golem spawner ( mobstack limited to 1 per chunk ) will make iron which again will sell for $ 10 per ingot. A. Custom enchantments and possible economics. Armor/weapon enchantments ( only suggesting useful ones ) Lifesteal ( sword enchant- steals opponent's health points ) ( max level : 5 ) Blind (sword enchant-makes your opponent blind ) ( max level : 3 ) Anti Blind (helmet enchant-removes Blind effect ) (max level : 3 ) Aqua affinity 2 ( helmet enchant- Break blocks under water as if on land ) Jump Boost (leg enchant- vanilla potion of leaping ) (max level : 2) Speed/Swiftness (boot enchant- vanilla potion of swiftness) (max level : 2) Absorption (chest/leg enchant- gives extra health points) (max level: 4) Poison (sword enchant- vanilla poison potion) (max level: 2) Feather falling 5 (boot enchant- immune to fall damage) Unbreaking 4 & 5 (armor/weaponry enchant- durability) Protection 5 (armor enchant- protects from every damage except fire- it has blast protection 4 and projectile protection 4 inside it) Extreme Knockback (sword enchant- you will become dirty- more on this later) Special Fire Protection (chest enchant-applies to the chest already having Protection enchant= Fire Protection 4 ) Beastmode (chest enchant-gives permanent Strength 1 buff) *New Replenish (armor enchant-gives permanent regeneration 2 buff) *New(max level:3) The economy of the server will be based on farming items/trading xp ( allow us to withdraw xp) and will be very very expensive. Your ultimate aim would be to buy an iron golem spawner which costs $ 5 million at shop, it would also be present in /voteshop for 3000 votecoins. --------------------------Part-2 please scroll to the bottom for latest updates--------------------------- second post on the same thread at the bottom. An error occured = Do not exceed 10000 characters. Tagging Faction Black Staff for more suggestions: @Jince222 @MonsterStorm
Actually nice to see someone putting time and effort into making decent suggestions. These suggestions can HELP us to decide on what to change next reset and maybe we can even implant some of them exactly. Looking forward to the new headings
mind blowing ideas mate.....it is giving me chills even by thinkin of d possibility of such a faction black. 8/8 mate. ill be followin ur post closely ;p
I got an Error = Do not exceed 10000 words. So I decided to copy paste the lower half which I updated. I can post one single word document but not many would see it. The layout maybe out of order due to copy+paste Super Custom God gear with suggestive economics : - Helmet- Protection 5 ( $ 1 million ) ( only applies to Protection 4 helmet ) Aqua affinity 2 ( $ 100,ooo ) Respiration 3 Unbreaking 5 ( $ 5 million ) ( Unbreaking 4 would cost $ 400,000 ) Anti-Blind 3 ( $ 1 million ) Chest- Protection 5 Unbreaking 5 Absorption 4 ( $ 3 million ) Special Fire Protection 4 ( $ 500,000 ) Beastmode ( $ 5 million ) *new Legs- Protection 5 Unbreaking 5 Boots- Protection 5 Feather falling 5 ( $ 3 million ) Depth Strider 3 Unbreaking 5 Speed 2 Extreme God Sword- Sharpness 6 ( $ 2 million ) Unbreaking 3 ( really ? XD did u ever break your sword mid fight ? so no "5" here ) Lifesteal 5 ( $ 5 million ) Poison 2 ( $ 200,000 ) Blind 3 ( $ 2 million ) Fire Aspect 2 Extreme Troll Sword/Dirty Sword of Dreams/The Escapists Sword- Extreme knockback ( $ 5 million ) Note- This "Extreme knockback" behaves in a very troll-ish way. The concept here is - You take a Sharpness 6 and buy this enchant. It removes Sharpness 6 and you receive this enchant. When you use this sword during pvp it entails Extreme knockback on our opponent and you lose everything in your inventory except the items in your hotbar ( it gets deleted - u keep your armor, don't worry). Their is more. Also there is 10 % chance of you losing your items from your hotbar. We shall use it wisely Custom Enchantment mechanics : (I have worked all the numbers to make it less op) *New Lifesteal : 1 = 2 % chance of stealing 2 hp 2 = 5 % chance of stealing 4 hp 3 = 7 % chance of stealing 6 hp 4 = 10 % chance of stealing 8 hp 5 = 15 % chance of stealing 15 hp Blind : 1 = 2 % chance to proc if opponent don't have/have Anti-blind 1 and 0 % chance if opponent has Anti-blind 2/3 2 = 5 % chance to proc if opponent don't have/have Anti-blind 2 and 0 % chance if opponent has Anti-blind 3 3 = 10% chance to proc if opponent don't have/have Anti-Blind 3 ( lower tiers don't count if someone has a higher tier one) Anti Blind : 1 = negates Blind 1 2 = negates Blind 1 and 2 3 = negates Blind 1,2 and 3 Absorption : 1 = 2 extra hearts ( + 4 hp ) 2 = 3 extra hearts ( + 6 hp ) 3 = 4 extra hearts ( + 8 hp ) 4 = 5 extra hearts ( + 10 hp ) Poison: 1 = 5 % chance to give poison 1 to your opponent 2 = 10 % chance to give poison 2 to your opponent Beastmode: 1= Gives permanent Strength 1 buff The rest custom enchants do not rely on a proc ( PRogrammed Random Occurence). If I do find some I will update it. Wait for these following interesting sections : (Each will have their own description in the coming days ) Warzone Border with a huge water body ( like a river - We will call it the Amazon ) It's interesting, tell you asap why that is Description : If we border the warzone with a huge water body ( A wide river - wide enough to not allow epearls to land on the opposite bank ) then It will make it difficult to make a PvP Trap base very early. They First will have to gather sponges ( very rare ) in order to make that area hospitable which will consume a lot of time. And raiding them would be pretty easy. They will also have to work in order to protect their redstone contraptions due to possible water leakage during a raid or in general. Interesting ! *new Withdraw-able XP (experience points) - Description : Non-Donators can't use it once they have withdrawn it, they are only able to sell it to Donators. A non-donator can't buy XP from anyone. *new Tagging Faction Black Staff for more suggestions: @Jince222 @MonsterStorm Tagging Head-Admin Factions so he can see our updates: @Tenderman
-----Reserved------ the previous one also exceeded 10000 characters. CONTINUED... Iron golem mobstack should be limited to 1 per chunk. So a person can Afk a maximum of 4 iron golem spawners that too only if he stands at the centre of the four chunks. And Getting those 4 iron golem spawner is already hard. So yeah Disable skeleton spawners in the nether. To stop wither farming. Stackability of lava/water buckets. Availability of cobwebs in shop. Not just for building cannons but also for anti glitching protection for our bases. Pets perhaps ? Dedicated Custom Enchantment Shop Over-powered tools. Yes! building is important in factions Delayed Faction Power Loss. ( I cri, I always get overclaimed) Instant Death if someone goes outside world border with an e-pearl We don't need mcmmo, keep it like it is right now Bedrock availability at shop @ $ 10 million for 1 bedrock.*new God apple sickness ( gives poison 2 and wither 2 )*new Ability to mine spawners but with heavy fines ( For example - If the iron golem spawner costs $ 5 million and you want to mine it, you will have to shell out $ 3 million if you don't own the "silk touch privilege" and if you do own the privilege then you can enjoy 50 % discounts, that is you can mine it for $ 1.5 million in-game money.*new Different types of creeper eggs with different drop rates ( lucky c-egg, powerful c-egg and unlucky c-egg ) - unlucky creeger eggs are just to troll your friends*new A special otherwise useless enchant "Tomb-Stone" , a sword enchant. Makes the opponents head to drop if we kill him. Memento*new To be honest A " Wither " is too O.P. It should cost about 30 % of an iron golem spawner to spawn. So if an iron golem spawner sells for $ 5 million then 1 wither head should cost $ 500,000. ( Note : The said wither head is a "Special Wither Head" which a wither skeleton can't drop, you can only buy it from shop ) *new Stackabilty of Few potions ( Strength 1 ,Regeneration 1,2 , Fire Resistance only ) - A suggestion from another player. Base building is gonna be fun with the following tool custom enchants: Blast ( pickaxe enchant = tnt blast without harming a player per hit only max level 3 ) Haste ( pickaxe enchant = beacon haste effect ) ( max level = 2 ) Obsidian Destroyer ( pickaxe enchant = breaks obsidian like a eff 1 diamond pick breaks stone ) Super God Pickaxe : Efficiency 5 Unbreaking 5 ( $ 5 million ) Haste 2 ( $ 2 million ) Obsidian Destroyer ( $ 5 million ) Super Base Building Pickaxe: ( Pickaxe with Blast enchant cannot be REPAIRED ) Efficiency 1 ( max level for a pick with Blast enchant ) Unbreaking 3 ( max level for a pick with Blast enchant ) Blast 3 ( $ 5 million ) Note : Can anyone tell me if the enchants that I have been compiling for a while now, will these work without mcmmo ? Layout messed up for some reason! Don't have time right now
Good ideas I think custom enchants will give more to do and make pvp more fun. Btw hold long did it take for you to make this post? xD
Amazing ideas I love it when people take time and effort to think of ideas like these. Hopefully they will be added in the upcoming reset. ~Jince222
Ideas are amazing but costs are too much, things like str1 perm for 5mil is alot, this is only possible when you make faction black op factions, otherwise these enchants will be a waste cause they cost alot, like 5mil for perm str1, nobody will ever buy that enchant. So making prices around 250k-500k for enchants is perfect like fac orignals.
Thanks Jince Yo! what I was thinking that we can divide everything with the divisor 10. So that would mean the iron golem spawner is cost $ 500,000 but the iron stack would sell for $ 64 instead of $640. Because a single iron golem spawner makes around $ 30,000 ( for $ 640/stack) an hour. That makes getting these enchants so easy in the late game. We should need atleast 4 iron golem spawner (mobstack limited to 1/chunk) to be able to make our lives easier.
64 for a stack will take over like 3months to get a million dollars in game money afking the whole day, 640 per stack is fine. Or rather remove ig spanwers like orignals. You're suggesting ways of spending money while what you're not seeing is how would we make that money. Since if you want igs you have to keep a stack of iron at 640, which is very legit and perfectly fine. If they introduce farms for economy even good, but farms will make it like orignals so I think I like the way it is now, but since it is black wither should be enabled and a person should have a maximum power of 15, because anti wither bases take about 100-150 blocks of gaps which is quite impossible to get if u don't have good power, so if you could focus on these small details, with the custom enchants that would make the server great, and enable acrobatics mcmmo or something like feather falling 6-7 for like 75-100k which would save you from even like 256 blocks to like half heart will be pretty cool. And 75k to 100k is fine since its an enchant and can be applied on only 1 boots, so it's fine, if u lose the set u have to buy again.
Bro if u think removing igs but adding costum enchants the server would be retarted cause u know its OP and not OP at the same time and about nerfing the igs i dont think it would be good cause if ppl want to be rich they will just afk (and a lot this time cause the igs are nerfed) and at the same time we dont want the server to be Afk2win we want it play2win So yea igs are fine as they are now
Faction Black is already Afk to make money. The only way to skim down it would be to nerf the iron golem spawners ( limiting the ig mobstack to 1 per chunk). That way you would make less money by Afking and would want to raid/explore/build secondary farms(cactus) etc. and most importantly you would claim your base and work on your defenses instead of making unclaimed bases which are very popular in Faction Black.