I added gapple cooldown to the post, togetter with bulk shop. Btw for the guys that vote yes for strength, we all want to have big fights that take long amounts of time and are fun. Now you can quickdrop people most of the time. 1 hit does 1,5 hearts dammage, a little to op if you ask me.
I just want to thank my family and all of my friends for supporting me to reply on this message . because of them i realized that i really need to reply on this post . Since most of the pvpers in gc quitted because of the trappers and hackers. Most of the time you cant see any IV in warp pvp and if you think your lucky to find 1 its 50/50 chance that he will fight you or he will run to his pvpbase and try to trap if u followed him.And how can pvper prove his pvping skills if he cant fight u while his in your trap?. So all i want to say is TRAPS RUINED PVP. [ sorry for my english and grammar ] PEACE YOW! -CellarNub
+1 I agree with everything but disabling strength and not having cactus's in shop, not so much agreeing with. As someone who sucks at PVP'ing but enjoys running around the warzone, strength is really my only fighting chance. Def not strength 2. Also Cactus farms are an easier way to make money, especially for people who aren't overpowered or anything and you can make an easy small farm. I am sure there are more things causing lag than just a cactus farm. Also this would be fixed if it does caused lag by having more hoppers. Also think that /f perm should be added into this list.
Crykas, your message has nothing to do with the reset or related. Idk why you even took the time to write this post since it makes no sence. Best regards, jojojordo123
I also think that its better to Change the Kit Health from Demigod to Titan and change it with And change the items with GOD apple / Ingredients and also enable Brewing Machines <3 -CellarNub
Im so against a few points. Bedrock below warzone? Screw that, not everyone can pvp [like me :C] we need #TRAPS @crykas [crykas rage ur ass off here] You missed to add cobwebs to shop too
nonononono, major factions usually have 100+ Enemies, if that shit is shown in /f show, you gotta scroll up everytime to check your fac's power/claims etc
I wanted to add this. Umm 1) trap cheat open able in climed territorie. Sence Tenderman does not agree with enabling chest to be open able in claimed territories so why not only trap chest. So we can make boxes for our members etc. 2) make more item storage thingy in hoppers so more cactus or any farm items are in the hoppers rather outside and causing lag!
^ I think entities outside the hoppers dont cause lag, the movement of entities through hoppers cause lag [I may be wrong]
Disabling Strength: Nope. If you disable strength it's only going to make things worse. People who usual suck at the game and only trap wont get quickdropped before they reach their trap, and people who fight and start losing can easily kite after taking a toll on your armor and pot loadout. Strength should be enabled. "-Usefull sponge, the sponge from 1.7 (many plugins on spignot). Also make this available in shop (Dont make it expensive) -allow Redstone torches and clocks. -10 Day not raiding time after reset (No tnt, Creeper eggs) -4 warzone claims" - K Bedrock 1 below grass on warzone: Totally not. Trapping will be fixed only if players l2p better, not by doing unnecessary thing like that. Half the people on gc who actually pvp in the warzone are trappers, and those people usually quickdrop easily. If these people are eliminated, the warzone will be devoid of IV's for like 20/24 hours. Flat Warzone: Best suggestion in the list 2 man in faction needed to claim frontclaim: Yes -More spawners (Ghast, Irongolem, Magma): Probably the worst and most ridiculous suggestion in the list. First you say "No strength" and now you want Ghast spawners. Do you have any idea how long fight would take with no strength, P4S5 and regen potions? Basically no one ever die, go on potpvp and try. And once again this would make it unfair to the small factions without any bigshot titan-- players. "Spawners in shop, make them cheaper -Spawner limit to 10 -Hopper limit to 10 -Straight border (plugin or the 1.8 one)": Yes " "Add pots in shop (again not to expensive) -Make /kit donator-hero with dia armor, iron armor is useless": I wouldn't mind but I doubt the admins wouldn't. "Cobwebs at shop (Once again not to expensive) Gapple cooldown (1 min+) " : Yes, but gapple cooldown should be no less than 1:30 since the gapple effect lasts for 30 seconds. "Remove sharp 6, prot 5 and fortune 4 ": Don't see the problem with them, but they were probably a 1 reset thing anyway.