»[Prison] Boss

Discussion in 'Suggestions & Feedback' started by Netherstar2468, Jul 26, 2016.

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  1. Netherstar2468

    Netherstar2468 Addict Member

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    I think that the system is very unfair
    Here's why:

    1. Last hit on a boss = Death message. Example: Gantlus was killed by DrBuuny in mine L.
    2. The boss drops some items when a player has killed it, but the item does not pop up in the inventory!
    3. The items will be dropped on the ground instead so everyone is able to pick it up.

    Here's what should be changed:
    1. You will win some items if you've dealt the MOST damage to the boss.
    2. The items should go in the inventory of the player who has dealt the most damage.
    @xph11
     
    #1
    • Agree Agree x 8
    • Disagree Disagree x 1
  2. Derp-_-

    Derp-_- Ancient Poster Member

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    #2
  3. ShadownHD

    ShadownHD Ancient Poster Member

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    + Nerf the amount of mobs spawning when you get Near you get 1 fps...
    But 1+
     
    Last edited: Jul 27, 2016
    #3
    • Agree Agree x 1
  4. DerpySasuke

    DerpySasuke Succ Member

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  5. Netherstar2468

    Netherstar2468 Addict Member

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    #5
    • Disagree Disagree x 1
  6. Swag_Fox

    Swag_Fox Head Admin Staff Member HeadAdmin

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    #6
  7. Netherstar2468

    Netherstar2468 Addict Member

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    #7
    • Disagree Disagree x 1
  8. ShadowARV

    ShadowARV Ancient Poster Member

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    Should be like first, second, and third. 1st- gets best items, second gets second best and so on.
     
    #8
  9. Netherstar2468

    Netherstar2468 Addict Member

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    @xph11 READ THE SUGGESTION
     
    #9
    • Disagree Disagree x 1
  10. BrownRawn

    BrownRawn Nimble Knuckle Member

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  11. DrBuuny

    DrBuuny Member Member

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    #11
    • Disagree Disagree x 1
  12. VietnamAllStar

    VietnamAllStar Member Member

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    I got more suggestions:

    Bosses spawn only at least 5 - 7 people in the warps.
    You know it, quantity + quality = dream team ;)

    Once the boss is spawned, no one can join or leave the warp (just like warp courtyard)
    (My main suggestion) Over quantity is not good tho. Not only does it cause lagg, but also that ppls cover bosses' hitbox, making it hard to hit 'em. Also, prevent too few people fighting the bosses

    And ofc, Netherstar's boss drop suggestions (+1 potato)
    Most skillz and damagingz should be deserved.
     
    #12
    • Disagree Disagree x 1
  13. Netherstar2468

    Netherstar2468 Addict Member

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    #13
    • Disagree Disagree x 1
  14. zezothelord

    zezothelord Nimble Knuckle Member

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    lol +1


    @xph11 read it buddy
     
    #14
  15. DrBuuny

    DrBuuny Member Member

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    This sould also be the case on skyblock since people just wait there until the boss is at low health and snipe your shit.
    @PapaBoom128 @xph11
     
    #15
    • Disagree Disagree x 1
  16. ArnzNotTheOfficial

    ArnzNotTheOfficial Addict Member

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    Very very good
    +10000 good boi
    @xph11
     
    #16
    • Like Like x 1
    • Disagree Disagree x 1
  17. Netherstar2468

    Netherstar2468 Addict Member

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    #17
  18. uwillloose

    uwillloose Forum Veteran Member

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    +1, also reduce the minions maximus and blob spawn. The fps drop is insane, and this can be balanced by reducing the amount of entitys and giving the mobs a bit more hp. just so our computers dont insta crash
     
    #18
  19. pebro13

    pebro13 Forum Veteran Member

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    Nice suggestion it would make it more fair.

    Btw. I think xph will notice this thread, lol. No need to tag him anymore. :D
     
    #19
  20. minion325

    minion325 Developer Member

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    Wot u gonna do m8
    @xph11
     
    #20
    • Winner Winner x 1

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