»[Anni] Desperation Skills

Discussion in 'Suggestions & Feedback' started by ButtoningWand, Apr 5, 2016.

  1. ButtoningWand

    ButtoningWand Enthusiast Member

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    Hmm...Ok...so here is how it works:

    Desperation Skills/Attacks
    A desperation skill is basically when all else has failed, and you're doing something as a last ditch resort. The idea is the when you are below 3 hearts, you gain another ability to your class. However, this ability goes away once you are back at 3.5 hearts. All of the classes have a desperation skill. Here they are:

    Acrobat -: Gains a double jump that is 2x normal jump. Cooldown is shortened by 1 second.

    Archer -: Does a +2 total with a bow.

    Assassin -: Buffs last longer

    Berserker -: You gain resistance 2. Wouldn't want to lose those hearts, would ya?

    Civilian -: Gains another crafting table.

    Defender -: You gain resistance 2, but only near the nexus. This goes with your regeneration 2.

    Enchanter -: Knocks back anyone within a 5 block radius a massive amount.

    Handyman -: Gains haste 2 and every time you mine an enemy nexus, you have a 100% chance to heal yours

    Healer -: Any teammates around you gain regeneration 2, but not you.

    Jumper -: When you use your ability, you gain speed 4 instead of speed 2.

    Lumberjack -: You do -10 durability to enemies' armor.

    Miner -: Using a pickaxe, you do x2 damage with it.

    Mutant -: Using your mutate, you have a better chance to get good buffs like regeneration and resistance. You also gain 4 hearts of absorption.

    Pyro -: You light any enemy within a 10 block radius on fire

    Riftwalker -: You instantly teleport any enemies within a 2 block radius 5 blocks backwards, or if there is a wall at the 5 blocks, to the wall. They gain weakness 2 for 4 seconds.

    Scorpio -: You can scorpio an entire area of people instead of just one...actually...that might just kill you LOL

    Scout -: You gain a speed 3 effect.

    Spy -: You instantly go invis for 8 seconds.

    Squid -: When you hit someone, you gain speed and they gain blindness

    Succubus -: You can use your ability to instantly kill someone at 5 hearts.

    Swapper -: You can swap up to 2 people instead of just one. The people/person you swap will have mining fatigue to their slowness.

    Thor -: When you hit people, the are struck with lightning.

    Transporter -: Your TP's won't go away when you die (Not in Beta). Your TP will give players speed if they go through it (Beta and non beta version).

    Vampire -: When you kill someone, you gain 1 heart

    Warrior -: You do a total of +2 damage

    Zombie -: You gain regeneration when you use your fists

    BETA KITS

    Cat -: When you use your ability, you give players blindness with the other effects (Eye scratch :p)

    Flyer -: You can fly for 6 seconds. You shoot up higher as well.

    Farter -: You give enemies poison for longer. The chance to get nausea is removed

    Slime -: You gain jump boost 5 permanently and give any enemies within a 5 block radius slowness 2
     
    Last edited: Apr 6, 2016
    #1
  2. Mother

    Mother Faithful Poster Member

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    What do you mean "When all else has failed"?, Is it purchasable? If it is, how much XP is required? Is this an upgrade to classes or just a small buff? Is it purchasable for each class, or is it an upgrade pack which comes all the desperation effect to every class.
     
    #2
  3. WZ1478 (promcplayer1478)

    WZ1478 (promcplayer1478) Nimble Knuckle Member

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    I like this idea, except how about only when you are on 2 hearts or lower? 3 seems too high. And also, Handyman should only have a 50% chance of healing their nexus, 100% is far too high. The Transporter's idea is horrible, this literally means that TPs never go away, because before you get killed, you will obviously reach 3 hearts or lower, and this means your TP will never go away unless an enemy destroys it. Many others are too OP, especially the Thor class, so this idea needs a lot of fixing.
     
    Last edited: Apr 5, 2016
    #3
  4. KryptoRC

    KryptoRC Eternal Poster Member

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    I disagree with the swapper group idea, but the rest are fine.
     
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  5. ButtoningWand

    ButtoningWand Enthusiast Member

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    Heehee....
    K ill change it.
    1> "3 seems too high" <- how? if you're getting hit by someone and you manage to get to 3 hearts, you're probably about to die. You gotta do something to live, right? No? K screw this game. Also, thor is a trash kit atm, and each lightning bolt would only do +1 to +2 damage to an enemy, so it's fine. The TP is like that automatically in beta >_>. Btw, they're supposed to just upgrade your kit before you die, so i dont see how this op. Tell me more op ones...?
    "When all else has failed" when you're 100% sure you're about to die. It was supposed to come with it automatically, but if that's too op, then I'll put a price on it. Everyone's opinions are pretty dodgy atm, so I'll just wait for other people to answer.
     
    #5
  6. TooHigh

    TooHigh Quick Digit Member

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    LOL
     
    #6
  7. Mother

    Mother Faithful Poster Member

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    Oh, I thought "When all else has failed" means, when there are no teammates around and you are at 3 hearts... Answer the other questions pls, this suggestion might be good/..
     
    #7
  8. KuwaitiSoldier

    KuwaitiSoldier Quick Digit Member

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    +2 with bow for archer?
    Damn bowspammers are gonna go like:
    Don't mess with us pro people, or we kill you with our bowguns :cool:
    When they are just noobs :p
     
    #8
  9. ButtoningWand

    ButtoningWand Enthusiast Member

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    It's automatically a passive ability. (Did I answer it?)
     
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  10. ButtoningWand

    ButtoningWand Enthusiast Member

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